- Brave Little Belgium (new from Hollandspiele)
recreates this dramatic early campaign of the First World War in a lightning-quick introductory wargame with plenty of challenges for both sides. As the German Player, you must smash through the enemy’s defenses as quickly as possible, relentlessly advancing. But push your men too hard, and they might commit atrocities that will rally world opinion against you. As the Entente Player, you must stage a desperate defense against overwhelming odds. When and where to fall back, and where to take a stand, are decisions of vital importance. [Forum]
- Brave Little Belgium Review [video]
- Brave Little Belgium (new from Hollandspiele)
recreates the dramatic early campaign of the First World War as Germany invades Belgium in a lightning-quick introductory wargame with plenty of challenges for both sides. As the German Player, you must smash through the enemy’s defenses as quickly as possible, relentlessly advancing. As the Entente Player, you must stage a desperate defense against overwhelming odds. When and where to fall back, and where to take a stand, are decisions of vital importance. [Forum]
- The Heights of Alma (new from Hollandspiele)
Tom Russell's first published game was Blood in the Alma. That humble little magazine insert game, published in 2012, introduced concepts that over time gave birth to Hollandspiele's Blood in the Fog and, eventually, the Shot & Shell Battle Series. So it is perhaps fitting that seven years and nearly forty published designs later, Mr. Russell would turn his attention back to the topic that started it all, redesigned from the ground-up through the lens of the Shot & Shell system. The result is The Heights of Alma. [Forum]
- Great Heathen Army Review
- Objective Shreveport! Replay
- Hood’s Last Gamble Review
- This Guilty Land Review [video]
- NATO Air Commander Review
- This Guilty Land (new from Hollandspiele)
This Guilty Land is about the political struggle over slavery in the decades leading up to the American Civil War. Its central premise is that the war was the only way to achieve abolition: the slave states never would have willingly given up the practice, nor would it have worked itself out at some point down the road. [Forum]
- Horse & Musket III: Crucible of War (new from Hollandspiele)
The third volume of Sean Chick's Horse & Musket takes as its subject the Seven Years' War, a conflict that saw fighting in both the old world and the new. This was the last great clash of monarchs - the final and grandest game of European power politics before it was all to be swept away by the bloody tides of revolution. [Forum]
- NATO Air Commander Replay
- NATO Air Commander (new from Hollandspiele)
NATO Air Commander is a gripping and challenging solitaire strategy game from first-time designer Brad Smith. The time is 1 May 1987: the Soviet Union invades Western Europe, catching the NATO ground forces by surprise. The West's only hope is to achieve supremacy in the air. It won't be easy - the odds are against them, and the cause looks lost. With limited resources, multiple targets, and mounting political pressure, you will have to make the right calls at the right time. YOU are Commander of Allied Air Forces Central Europe, and the fate of the world is in your hands. [Forum]
- Bitskrieg Review
- Meltwater (new from Hollandspiele)
Metlwater: a game of tactical starvation. 19XX: The unthinkable happens. The world is scoured clean in nuclear fire. The oceans are poisoned for generations to come. One last patch of habitable land remains: Antarctica. The remnants of humanity huddle together in a fragile patchwork of research stations and refugee ships. But even here, the Cold War survives. And our civilization may not. [Forum]
- Interview with Ryan Heilman and Dave Shaw
- Ribbit (new from Hollandspiele)
Hidden in the deepest part of the Secret Swamp, there lived a Great Tree. The Great Tree was very big, and very old, and very wise, and she remembered a great many things. Among these she remembered the day the first frogs came to the Secret Swamp, and settled there, building houses and boats, and docks and fishing poles. Mark Herman's Ribbit is deceptively easy to learn, with a handful of rules. But like the many classic wargames he's designed over the years, this one is subtle and beguiling, revealing its depth over repeated plays. [Forum]
- Campaign of Nations: Leipzig 1813 (new from Hollandspiele)
With games like Objective Shreveport! and Hood's Last Gamble, designer John Theissen has found a unique, accessible, streamlined approach to games of operational maneuver. With Campaign of Nations, he turns his attention to the Napoleonic era, and specifically to the dramatic and turbulent 1813 Leipzig campaign. Waterloo might get the attention and the catchy pop song, but it was Leipzig that saw the emperor encircled, defeated, and forced to abdicate. [Forum]
- [Hollandspiele] Our Second Year, Part 2 of 3
- Table Battles Replay