- Teutons! Replay [video]
- Table Battles Review
- Hollandspiele: Feedback Loops as a Design Tool
- Horse & Musket: Sport of Kings Replay
- Hood’s Last Gamble (new from Hollandspiele)
an operational-level game for two players exploring the 1864 Franklin-Nashville Campaign. It shares some similarities with the designer's earlier games More Aggressive Attitudes and Objective Shreveport!, but has its own identity and flavor. This one has a larger map with many tricky terrain challenges and more Special Event Cards around which to build your strategy. [Forum]
- Hollandspiele: FLOPS (on taking risks)
- Hollandspiele Podcast, Episode 41
- How I Made a Map for Battles on the Ice Wargame [video]
- From a Sketch to Vectors – Making Shorelines And Rivers for the Supply Lines [video]
- Hollandspiele: Social Dynamics in Board Games
- Boom & Zoom (new from Hollandspiele)
a challenging abstract game with simple rules: each player has four towers, three pieces high, that can "boom" (fire) or "zoom" (move) a number of spaces equal to the tower's height. But with those deceptively simple ingredients, veteran designer Ty Bomba has created his masterpiece, the game that he himself acknowledges as his own best design. The trick is that the game ends when only one player's pieces remain on the board, and the player who managed to exit the most pieces off of the opponent's side of the map wins. Because of this, players can't concentrate on just blocking/attacking or just advancing, but must strike a difficult and subtle balance between the two. [Forum]
- Hollandspiele Designer Insights: Bread and Butter
- Objective Shreveport: The Red River Campaign Review [video]
- House of Normandy Replay
- The Grunwald Swords Review
- Bitskrieg Review
- Table Battles Expansion No. 1: Wars of the Roses (new from Hollandspiele)
The first expansion to the popular Table Battles is set during the Wars of the Roses and features eight new battles. Players generally have fewer morale cubes this time around, meaning that there's less of a margin for error, and a well-timed blow can be much more decisive. There are also some formations with unusual special abilities, such as Edward IV's ability to act as a "wild die" for a friendly formation. As with the base game, good play involves being aware of your own strengths while exploiting the weaknesses of your opponent. [Forum]
- Objective Shreveport! Review
- N: The Napoleonic Wars Review
- Horse & Musket Expansion: Sport of Kings (new from Hollandspiele)
This second volume picks up where Dawn of an Era left off, covering 1721 - 1748. This is a dramatic and colorful era, “the pinnacle of classic linear combat”. Memorable personages such as Nader Shah, Maurice de Saxe, and Bonnie Prince Charlie march their grand armies across your hex grid. Stealing the spotlight is the young and untested Frederick II of Prussia. Early on he suffers embarrassments and setbacks, stumbling into victories by the skin of his teeth. But by the time this volume concludes, he will have become one of the greatest leaders in military history. This is an expansion. You need "Horse & Musket: Dawn of an Era" to play this game. [Forum]