- Strategy & Tactics Quarterly #4 – World War III (new from Decision Games)
featuring the insert game, World War III: What If the Cold War Went Hot. At the end of World War II, two superpowers emerged from the conflict: the United States and the Soviet Union. In the decades that followed, these two superpowers faced off in what became known as the Cold War. This issue analyzes the military aspects of that long struggle between the two powers. The approach is to analyze where World War III might have started and been fought in each of the decades between 1945 and 1991. [Forum]
- Wellington’s Victory, Second Edition Review [video]
- Strategy & Tactics, Issue 314: Last Stand at Isandlwana (new from Decision Games)
featuring the insert game, Last Stand at Isandlwana, 22 January 1879. This is a two-player tactical wargame of low-intermediate complexity simulating the last 90 to 240 minutes of that infamous and legendary battle of the Anglo-Zulu War. The Zulu player is on the offensive, attempting to wipe out the entire British force on the map as quickly as possible. The British is attempting to win by having some remnant hold out longer than occurred historically or, alternatively, by having some portion of his command escape off the map and get back to relative safety at Roarke’s drift. [Forum]
- Combat Veteran Replay
- Hitler’s Reich Review [video]
- Alesia: Last Stand of the Gauls Replay
- World at War, Issue 63: The Central Pacific Campaign (new from Decision Games)
featuring the insert game, The Central Pacific Campaign. This is a solitaire, strategic-level wargame of the struggle for control of the Central Pacific during World War II. The solitaire player is commanding the US forces and the system controls the Japanese forces. The player wins by accomplishing historic campaign milestones ahead of what was done historically, thereby opening the way for an earlier invasion of Okinawa or Formosa. [Forum]
- Imperium Romanum (Decision Games Preorder)
Imperium Romanum is an update to the classic game of the Roman Empire by Al Nofi. The rules cover the intricacies of the political, economic, and military conflicts of the Roman world from the first century BC to its fall nearly 700 years later. The game includes over 40 scenarios, with six new scenarios and three introductory scenarios. [Forum]
- Last Battles of Napoleon Replay
- D-Day at Omaha Beach Review
- Interview with Al Nofi
- Vikings: Scourge of the North Review
- Wellington’s Victory, 2nd Ed. Initial Impressions [video]
- Modern War, Issue 38: Soyuz ’81 (new from Decision Games)
featuring the insert game, Soyuz ’81, an intermediate low complexity two-player wargame covering the possibilities inherent within the first month of that never-run operation. The Soviet player is cast in the role of aggressor, attempting to make work a classic strategy of “converging columns” advancing from around the periphery of Poland. His success or failure will be reckoned on his ability to bring that country to heel without having to expend an inordinate amount of military and political power to do it. [Forum]
- D-Day at Omaha Beach Replay [video]
- D-Day at Iwo Jima Review
- Strategy & Tactics, Issue 313: Windhoek, 1914-15 (new from Decision Games)
- World War I Replay
- Beyond the Urals: Campaign in Russia, 1942 Review
- World at War, Issue 62: Spanish Civil War Battles (new from Decision Games)
featuring the insert game, Spanish Civil War Battles. This is a two-player, operational-level wargame of the Belchite (August to September 1937) Battles of Teruel (December 1937), and Alfambra (December 1937 to February 1938). The game uses Eric Harvey’s popular Fire & Movement system rules with exclusive rules allowing the game to simulate these three important struggles of the Spanish Civil War. [Forum]