- Zama: Hannibal vs Scipio Review [video]
- Moscow 1941 Review
- D-Day at Omaha Beach Replay
- S&T Quarterly, Issue 7: The Crusades
The Crusades: Europe was nearing the peak of the High Middle Ages in the late eleventh century. A growing population supported not only rapid expansion of arable land, but the growth of cities that in turn fostered trade and the arts. In addition to massive cultural changes, the wars had an enormous impact on the conduct of warfare. Joseph Miranda covers that impact in the context of the period's battles and campaigns. The magazine is richly illustrated with maps, diagrams, weapons, and images of people and events. [Forum]
- Roger’s Rangers: America’s First Commandos Replay
- Goeben 1914 Replay
- Strategy & Tactics, Issue 318: Constantinople (new from Decision Games)
- Interview with John Poniske
- World at War, Issue 67: The Battle of Changsha (new from Decision Games)
- Rogers’ Rangers: America’s First Commandos Replay
- 4 New Mini-Games from Decision Games
- Coronel and The Falklands Review
- Strategy & Tactics Quarterly #6 – D-Day 75th Anniversary (new from Decision Games)
This 75th Anniversary Edition periodical (non-game item) features the invasion day itself being examined beach-by-beach, unit-by-unit, but always with an eye on the bigger picture. Maps and images support each part of the story. Final chapters cover the ensuing battle for the beachhead and the breakout into central France. A map poster is included depicting the entire invasion on one side and a detailed order of battle for all Allied forces on the reverse. [Forum]
- Axis Empires: Totaler Krieg Replay [video]
- Fall of Rome Review
- Campaigns of 1777 Preview [video]
- Hawaii, 1795: Kamehameha’s War of Unification Review
- World at War, Issue 66: Cruise of the Graf Spee (new from Decision Games)
features the insert game, Cruise of the Graf Spee, an operational-tactical solitaire game that puts you in command of the KMS Graf Spee, the German battlecruiser that made a historic epic voyage through the South Atlantic during the opening days of World War II. The player must accomplish a specific “objective” to win the game that will be generated at random at the start of each scenario or the campaign game. You must manage the various out fittings and functions of the KMS Graf Spee. As you fight your way throughout the South Atlantic and potentially the Indian Ocean, you will encounter various Allied warships, merchantmen, and unexpected opportunities and objectives. [Forum]
- Modern War, Issue 41: Sixth Fleet (new from Decision Games)
features the insert game, Sixth Fleet, a two-player, strategic-level wargame of the struggle for the Mediterranean set during a hypothetical Warsaw Pact versus NATO war during the 1970s and 1980s. It is primarily a naval-air conflict, with some elements of power projection using ground forces. The game map represents various sea zones (or zones) within the Mediterranean, as well as adjoining land areas. Critical bases for both sides, including neutral nations are also depicted. [Forum]
- Campaigns of 1777 Review [video]