- Putin’s War: Crisis in the Baltic Review
- RAF: The Battle of Britain, 1940 Play Session [video]
- Hannibal: The Second Punic War Review
- Mukden 1905 Review
- Axis Empires: Totaler Krieg! Replay
- Campaigns of Montrose, 1644-1645 Replay
- Modern War, Issue 52: World War Africa: The Congo, 1998-2001 (new from Decision Games)
World War Africa: The Congo, 1998-2001 is a two-player wargame. One player represents the rebels consisting of a coalition of East African countries, namely Rwanda, Uganda and Burundi, and their local proxies: the MLC and the RDC. The player controls the Congolese Armed Forces supported by a coalition of African countries, including Angola, Zimbabwe and Chad. Each hex on the map represents 100 kilometers from side to side. Each game turn represents from one to three months, with 13 game turns (GT) covering the period from August 1998 to June 2001. [Forum]
- Chalons: Fate of Europe Review [video]
- North Cape: Convoy Battles in the Arctic First Look [video]
- World at War, Issue 76: Operation Jupiter (new from Decision Games)
Issue 76 of World at War magazine, featuring the insert game, Operation Jupiter: Churchill’s Plan to Invade Norway, 1942. This is a two-player wargame simulating the possible events that could have unfolded during the first 30 days of this planned but never run World War II campaign. The British prime minister had intended it as a strategic alternative for Operation Torch. A complete game takes from two to three hours to complete. [Forum]
- Invasion Cuba 1961-1962 First Look [video]
- Mukden 1905 Review
- Battle for Germany: Deluxe Edition Review
- Belisarius’s War Review [video]
- Modern Battles II: Kaliningrad & Mosul First Look [video]
- Middle East Battles: El Arish ’67 Review
- Strategy & Tactics, Issue 326: Mukden 1905 (new from Decision Games)
Mukden 1905 is a two-player simulation (easily adapted for solitaire play) of the climactic struggle of the Russo-Japanese War of 1904-05. Both players have the opportunity to attack and defend, but the main burden of the offensive is on the Japanese player. Scale: Each hex represents three miles (4.9 kilometers). The units of maneuver are regiments, brigades, divisions and one (cavalry) corps. Each full turn represents two days of real time. [Forum]
- Nordkapp Replay
- Hindenburg’s War: Decision in the Trenches, 1918 Review
- Modern War, Issue 51: Objective Frankfurt (new from Decision Games)
featuring the magazine insert game, Objective Frankfurt, a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first four days of fighting in that border area of West Germany had the Soviet Union decided to try to attack sometime in the early 1980s. It was during that time frame the Warsaw Pact achieved a possible decisive “correlation of forces” between their militaries and those of the West. [Forum]