- Fall Blau Replay
- South China Sea (new from Compass Games)
South China Sea provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam. They simulate current political tensions through card play and structured negotiation keyed to real world events in an effort to "move the needle" to their side. [Forum]
- Commands & Colors Tricorne Replay
- Revolution Road Play Tutorial [video]
- Guam: Return to Glory (new from Compass Games)
This is the second game based on the Company Scale System (CSS) by Adam Starkweather and features 4 maps. The game covers the full fight for Guam in 1944 with 6 scenarios and the campaign game. On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'. [Forum]
- Commands & Colors Tricorne Replay
- Commands & Colors Tricorne Replay
- Commands & Colors Tricorne Replay
- Prelude to Rebellion Game Overview [video]
- Commands & Colors Tricorne: The American Revolution Review
- Prelude to Rebellion (Compass Games @ Kickstarter)
Can war be avoided? Can the people of yet another British colony find a peaceful solution to their quest for true democracy, or will the Empire prevail? Find out in this gripping new card-driven game that depicts the mobilization & uprisings of Lower Canada in 1834-1837 using key historical events of the 1830's to drive a rich and colorful play narrative. [Forum]
- Commands and Colors Tricorne Review [video]
- Triumph of the Will (new from Compass Games)
- Fatal Alliances: The Great War Replay
- Commands & Colors Tricorne Unboxing [video]
- Sovereign of the Seas Review
- Commands & Colors Tricorne: The American Revolution (new from Compass Games)
Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges. [Forum]
- Red Star/White Eagle: The Russo-Polish War, 1920 (Compass Games Preorder)
Red Star/White Eagle: The Russo-Polish War, 1920, Designer Signature Edition, marks the return of a true wargaming classic by David Williams, faithfully remastered and updated with this all-new edition. Celebrated by many as one of the finest and often sought-after game titles ever produced by Game Designers’ Workshop (GDW, 1979) on a fascinating, almost forgotten conflict that would largely determine the course of European history for the next twenty years or more. [Forum]
- Revolution Road Replay
- Interview with John Poniske