- An Attrition Of Souls (Compass Games Preorder)
An Attrition of Souls is a light, fast-paced wargame at the strategic scale covering the Great War, designed with a high degree of replayability—no two games play alike. This deluxe game with mounted mapboard and large game counters features a unique tile-placement system to simulate the First World War. Game strategy is key due to the unforgiving combat system capturing the horrific attrition of this conflict; the dice offer no bloodless victories or reprieve for either side. [Forum]
- Combat! 2: From D-Day To V-E Day Campaign Expansion (Compass Games Preorder)
Combat! 2 is an add-on module for Combat! You must have Combat! to play this expansion. Various new features have been added such as: Elite Enemies in the form of the SS, a third Squad and command elements for the Americans so Platoon Actions can be gamed with multiple players; new weapons such as the STG44, the Thompson Sub-machine gun and the Springfield 1903; and much more! A fully structured campaign game consists of 6 'Chapters', 'Normandy', 'Pursuit', 'Hurtgen Forest', 'The Bulge', 'The Siegfried Line' and 'Germany'. Follow the fortunes of your squad from D-day to VE-day performing missions and patrols; will your squad be an efficient well-disciplined unit or the new Dirty Dozen? [Forum]
- Dawn Of Empire (new from Compass Games)
Dawn of Empire is a fast-playing game centered on the naval aspects of the Spanish-American War of 1898 in the Atlantic Ocean. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms. The intent of the game is to provide a broad overview of the historical events while being fun to play. [Forum]
- Granada: Last Stand of the Moors – 1482-1492 Preview
- Compass Games Live with Bruce Maxwell [video]
- Napoleon’s Eagles Review [video]
- Blue Water Navy Replay
- Dawn’s Early Light (Compass Games @ Kickstarter)
Dawn’s Early Light: The War of 1812 is a two-player card-driven grand strategy game: a quick-playing, high-level abstract recreation of the entire conflict encompassing the territorial, naval, political, and economic competition between the United States and Great Britain. This deluxe game features a mounted game map, large 5/8" punch out counters, and covers the four-year period spanning the war and its prelude, with game cards for events and operations that offer players the tools to remix the entire scope of the conflict. [Forum]
- Fortress Europa: Designer Signature Edition Game Analysis, Part 3
- Interview with John Poniske
- Compass Games Live: Third World War Series update [video]
- Bar-Lev: The 1973 Arab-Israeli War, Deluxe Edition Review
- Blue Water Navy Replay
- Fulda Gap: The Battle for the Center (new from Compass Games)
Volume I of the Company Scale System (CSS) covering the outbreak of the Cold War in Europe. Stopping the possibility of a Soviet advance against NATO required some of the highest skilled troops to defend far forward in West Germany to prevent the vital industry and population from falling into Soviet hands. This was the task of the 11th Cavalry Regiment - the famed Black Horse Regiment - in the area well known as the Fulda Gap. The Fulda Gap was a break in the defensively favorable terrain that channeled advance directly towards the main American bases in West Germany. It was vital that this be held as long as possible. [Forum]
- Blue Water Navy: The Pacific Playtest Report
- Fortress Europa, Designer Signature Edition Replay
- Interview with Kris Van Beurden
- Pacific Tide Replay
- WWII Commander, Volume 1: Battle of the Bulge First Impression
- Fatal Alliances: The Great War Replay