- Second Great War at Sea: The Cruel Sea Expansion (Avalanche Press Preorder)
- Space Infantry Resurgence (Lock ‘n Load Publishing Preorder)
This third installment in the Space Infantry series takes the core concept of an elite squad of veteran sci-fi soldiers fighting through random obstacles to reach an objective, using only the tools they bring with them and what they can scrounge from the environment to a new level. Main additions are co-op play, dice, and "node" cards. [Forum]
- Down In Flames: Locked-On (Dan Verssen Games @ Kickstarter)
Locked-On brings the award-winning series into the jet age and features aircraft as far back as the Korean War in the 1950's, including the F-86 Sabre, all the way up to modern aircraft like the F-15 Eagle! Locked-On is a stand-alone card game that uses a unique Action/Reaction card mechanic that simulates the maneuvers aircraft perform in combat. This system also puts you in the cockpit to make the split-second decisions that will determine your success or failure in combat. [Forum]
- Fire Team: Red Eclipse (Lock ‘n Load Publishing Preorder)
- Norway 1940 (Kickstarter)
- Great Pacific War: Co-Prosperity Sphere (Avalanche Press Preorder)
expansion book for Great Pacific War that studies what circumstances might have given Imperial Japan an opportunity to match American power. It’s part of our Long War naval game setting, which includes Second World War at Sea: Plan Z. In this alternative history, Japan has greatly increased her power and rules an Empire of 153 million people while holding firm political and economic dominion over the puppet Chinese Empire as well. [Forum]
- Game Toppers: Quality, Affordable, Portable Gaming Table Top (Kickstarter)
- Hannibal & Hamilcar (Phalanx Preorder @ Kickstarter)
- Death Valley: Battles for the Shenandoah (GMT Games Preorder)
- A Time for Trumpets (GMT Games Preorder)
battalion level game of the Battle of the Bulge. The game system incorporates a number of concepts from two the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. In addition, the command and control concepts devised for the TAHGC version of The Siege of Jerusalem were utilized. [Forum]
- Saint Omer to Saint Crispin (GMT Games Preorder)
Saint-Omer to Saint Crispin is a follow-up (or, perhaps more accurately, a prequel) to Mike Nagel's Charles Roberts award nominated game Sun of York, that covers tactical battles between the English, French, and their respective allies during the Hundred Years War. The game uses a card-based system to activate units for movement, combat, and rally during each of the eighteen(!) individual scenarios. [Forum]
- Yaah! Magazine, Issue 10 (Flying Pig Games Preorder)
78 page magazine issue that features the insert game, Hermann Luttmann's Steamroller. A highly playable game and operational look at 1914's pivotal Tannenberg campaign. Command either the German 8th Army or the Russian 1st and 2nd Armies in the battle that decided the early course of the Great War on the Eastern Front. The game is the latest iteration of the system used in Hermann's earlier Race to the Sea 1914, (as well as Dead Reckoning) with corps, divisions, and brigades traipsing around the wilderlands of East Prussia and northeastern Poland. [Forum]
- Holdfast Tunisia (Worthington Publishing @ Kickstarter)
- Battles of 1866: Blood & Iron Expansion Book (Avalanche Press Preorder)
- Korsun Pocket: Little Stalingrad on the Dnepr (Pacific Rim Publishing Preorder)
This is Jack Radey's update of his original monster game of 1978. Two Soviet Fronts surround a German Army in the Ukraine and a ferocious battle takes place as the Germans try to break the encirclement and the Soviets seek to crush both the rescuers and the beleaguered troops in the Korsun Pocket. This monster game features 12 counter sheets of 200 die-cut backprinted counters and four game maps. [Forum]
- Prelude to Rebellion (Compass Games @ Kickstarter)
Can war be avoided? Can the people of yet another British colony find a peaceful solution to their quest for true democracy, or will the Empire prevail? Find out in this gripping new card-driven game that depicts the mobilization & uprisings of Lower Canada in 1834-1837 using key historical events of the 1830's to drive a rich and colorful play narrative. [Forum]
- ZiPANG Portable: The Card Game (Zipang @ Kickstarter)
- World in Flames, Collector’s Edition (Australian Design Group @ Kickstarter)
Touted as the largest wargame ever produced, World in Flames can be played from 2 to 6 players (and can easily be played solitaire too). There are 20 campaigns you can play, from the hour long Victory in The West campaign to the 150 hour Global War mega campaign. World in Flames is the ultimate gaming challenge. [Forum]
- Battles of Mollwitz and Chotusitz (Clash of Arms Preorder)
- The War of Gradisca, 1615-1617 (Europa Simulazioni Preorder)
a simulation game covering the confrontation of two powers of the era in a political and military context that anticipated the long period of the Thirty Years War. The war was very costly in terms of human lives and resources for both sides and ended with poor results, a minor Venetian victory, but at least the threat of the Uskok pirates vanished. [Forum]