- One Session Gettysburg (Chris Harding Simulations Preorder)
One Session Gettysburg: This game system is derived from rules developed by Hampton Newsome. The intuitive, moderate complexity rules for this game allow players to focus their energy on decision making and not on game procedures. The basic combat unit in this game is the infantry division. The 3 days of the battle can be played in an evening. [Forum]
- Hammer of the Scots, Deluxe Edition (Columbia Games Preorder)
- DoubleSix Dice: Generation Two (Matt Fleming @ Kickstarter)
- Commands & Colors: Medieval (GMT Games Preorder)
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. The medieval battles showcased in the scenario book focus on the historical confrontations between the Byzantine Empire and Sassanid Persians (530 to 627 AD) with a slight detour to battle the Moors and their rebel allies (645 - 648 AD). [Forum]
- Space Infantry Resurgence (Lock ‘n Load Publishing @ Kickstarter)
Space Infantry Resurgence is a robust gaming system that features a unique solitaire game, and has been further expanded to provide both co-op and two-player modes of play. In Space Infantry Resurgence you command an elite squad of veteran Space Infantry soldiers taking on the daunting task of fighting against unknown alien foes, through challenging environments, using only the weapons and tools on hand, or whatever can be scrounged along the way in order to achieve victory. [Forum]
- Great War at Sea: Rise of the Dragon Supplement (Avalanche Press Preorder)
- Cradle Of Civilization (Compass Games Preorder)
Cradle of Civilization is a pair of games, Sumeria to Persia and Alexander vs Darius, in one premium package (mounted mapboard and 1" size counters) that allows one to six players determine the fate of the Ancient Near East. In one game civilizations rise, while in the second, players battle over whether the great Persian Empire will survive or perish. Both games use simple mechanics to make them quick-playing and to portray a period feel to the players. [Forum]
- Rifles in the Pacific (Tiny Battle Publishing Preorder)
recreates the sweaty-palms action that characterized the Pacific Theater in World War II in a unique single-player format. A simple solitaire system recreates small firefights (five to ten units per side) over a bevy of scenarios, including beach assaults, riverbank defense, random jungle patrols, raids on AA Gun emplacements and radio stations, and a campaign linking the missions together. Blind chit draws and die rolls, combined with artfully crafted charts create an impressive “artificial intelligence,” imbuing the game with true fog of war. [Forum]
- Devil Dogs: Belleau Wood 1918 (Old School Wargames @ Kickstarter)
- Napoléon 1807 (Shakos @ Kickstarter)
- Freeman’s Farm: 1777 (Worthington Publishing @ Kickstarter)
Freeman's Farm: 1777 is an Old School War Game with an Old School look! This is the first game in our new Battle Formations game series. These games are a new game system centered around battle formations and have been designed for solitaire and two players. In solitaire mode players can play as either the American or the British against the solitaire player game engine. Created and Designed by Maurice Suckling. An innovative card driven board game on the Battle of Freeman's Farm. 1-2 players. Playable in 1 hour. [Forum]
- Cargo Express (Compass Games @ Kickstarter)
- Frontier Wars (Draco Ideas @ Kickstarter)
a World War II based game for 2 to 4 players with an easy mechanics and a quick learning without losing a high tactical complexity, all of it within the frame of fast, dynamic games. The game puts you in charge of one of the WWII factions: United States, Great Britain, Germany or the USSR, represented by 100 miniatures (included in the box). Offering an experience similar to computer real-time strategy RTS games, you must conquer new territories through battle, build new constructions that allow you to recruit new troops and build armies, and manage your cards (resources) to achieve victory.
- Struggle for Europe 1939-1945 (Worthington Publishing Preorder)
- Yaah! Magazine, Issue 12: Macarthur’s Defeat (Flying Pig Games Preorder)
featured insert game is Macarthur's Defeat by game designer, Arrigo Velicogna, who takes on the 1941 Japanese invasion of the island of Luzon. It features a full sheet of 176 counters and a 22 x 17 game map that includes an inset area map of the Bataan peninsula. Yaah! 12 will deliver a thick, 80 pages of gaming wonderfulness. [Forum]
- Old School Tactical Stalingrad Expansion REPRINT (Flying Pig Games Preorder)
- Huzzah! 2: Dark Woods, Dreadful Fields (One Small Step @ Kickstarter)
- The War: The Pacific, 1941-1945 (Compass Games Preorder)
The War: The Pacific, 1941-1945 (“TWP”) simulates the military, naval, economic, diplomatic and political aspects of World War II in the Asia and the Pacific theatres. TWP may be played on its own or may be combined with The War: Europe 1939-1945 (“TWE”) to recreate the entire Second World War. In conjunction with The War’s Expansion Kit, gamers can now enjoy the complete TW franchise. The game includes TW: Global rules linking the Asia/Pacific and European theaters. [Forum]
- Tango Down (Tiny Battle Publishing Preorder)
Tango Down is a tense game of modern houseclearing operations, with scenarios taken from both the headlines and the movies. Hostage rescue, daring escapes, desperate last stands, ticking time bombs and more! Each player controls one or more fire teams, with each member having a counter and specific stats, augmented by Action cards that cover the fog of war, special tactics and event timing. Leaders, marksmen, fanatics, barricades, assault shields, breaching charges and more. [Forum]
- Invasions (Wisdom Owl @ Kickstarter)