- Demyansk Shield (new from Legion Wargames)
Demyansk Shield recreates the World War II campaign in the Valday Hills region of Russia, from late January 1942 through May 1942. One player will control the Axis forces, while his opponent controls the Soviet forces. Attractive map, lots of snow, many combatants including ski troops, Soviet Guards, and German SS. Game design by Vance von Borries. [Forum]
- In the Trenches: 1916 (new from Tiny Battle Publishing)
delve into the gritty tactics of the Battle of the Somme and the Eastern Front’s Brusilov Offensive in SIX action-packed scenarios by esteemed designer John Gorkowski, featuring British, Canadian, German, Austro-Hungarian, Russian, and Polish forces. Lead your men through the great muddy lengths of Regina Trench, across the battle-pocked fields from La Boiselle to the Sausage Valley and through narrow lines dug in at forest’s edge at Kostiuchnowka on three beautifully rendered maps. [Forum]
- Korean War: Counter Attack (new from Avalanche Press)
Driven back into the Pusan Perimeter, American and South Korean forces — soon joined by British, Turkish and other United Nations contingents — held the line and in the fall of 1950, launched a powerful offensive against the North Koreans. Counter Attack is a complete boxed game in the Panzer Grenadier series based on these fearsome battles. You do not need any other game to play all of its 63 scenarios. [Forum]
- The Republic of Carthage (new from The Game Crafter)
- Strategy & Tactics, Issue 306: Agricola (new from Decision Games)
featured insert game covers the campaign fought by Gnaeus Julius Agricola, the Roman governor of Britain (AD 77-85) to conquer northern Britannia (modern Britain). There are two players, the Roman and the Caledonian (the latter actually representing various northern British tribes). Each player has units that represent military formations or tribal warbands. Players move their units, conduct battles and objectives. [Forum]
- Med Sirocco (new from Hexasim)
a strategy card game for 2-6 players. The game uses the same system that first appeared in the popular (and out of print) 1997 Avalon Hill card game Atlantic Storm and Pacific Typhoon published in 2008 by GMT Games. In this original card game, the cards represent units that took part in naval engagements or fought near convoys in the Mediterranean during the Second World War. [Forum]
- Next War: Supplement #1 (new from GMT Games)
a must-have supplement for the Next War series afficianado pack-full of features. Introduces Cyber Warfare Capabilities, Alternate Advanced Air Game, Submarines, Random Events, Optional Rules, one and a half counter sheets (containing the counters necessary for Cyber Warfare, Alternate Air Game, and Submarine Markers as well as some useful game state markers), new Advanced Game Sequence of Play (incorporating necessary changes for the new rules) and One Player Aid Card. [Forum]
- 1960: The Making of the President (new from GMT Games)
take on the role of Kennedy or Nixon vying for the right to lead the United States during the heart of the Cold War. However, it is not just foreign policy that poses a challenge to American leadership; the year 1960 is synonymous with great social upheaval and progress. The candidates must contend with the question of civil rights and balance their positions on social justice against the need for valuable Southern electoral votes. Of course, the ever-present issue of the economy also rears its ugly head, and both Nixon and Kennedy will compete to be the candidate with the voters' pocket books in mind. [Forum]
- Revolution Road (new from Compass Games)
contains two separate games encompassing the two Massachusetts flashpoints that ignited the American Revolutionary War in 1775; the running battle between the Colonists and British regulars in the trek to and from Concord and the epic Battle of Bunker Hill that followed. Not only does this title provide two separate engagements but several scenarios for each as well as high solitaire capability multiple solitaire scenarios . The games provide a simple approach to gaming concepts while providing a goodly dose of historical background – eminently usable as a teaching tool. [Forum]
- Battle of Marengo (new from Command Post Games)
- Operation Unthinkable: Churchill’s World War III (new from Hollandspiele)
- Fighting the Islamic State (new from Two Generals Games)
- World at War, Issue 55: Commandos: Europe (new from Decision Games)
featuring the insert game, Commandos: Europe, which puts you in charge of a team of commandos operating in Europe (and North Africa) during WWII. Your duty is to lead your men on a variety of randomly generated missions (representing orders direct from high command), choose weapons and equipment that are best suited for the mission, decide on how to posture your team, plan your approach, and a method of extraction. However, it is not quite that simple; you must choose weapons and equipment that will be the most efficient utilization of very limited resources; your goal is to disrupt the enemy’s freedom of action in your area of operations with a minimal “footprint” and minimal cost. [Forum]
- Advanced Platoon Leader (new from H&S Games)
- Parabellum, Issue 1 (new from Europa Simulazioni)
Parabellum is the new magazine publication from Italian publisher, Europa Simulazioni. The premier issue is now available and features the insert game, Inferno sugli Altopiani 1916. The game covers the Spring 1916 Austro-Hungarian offensive on the Italian Front. One player controls the Austro-Hungarian forces, the other the Italian forces. Full colour, 48 pages, with game reviews, historical issues, clubs news and most of all a complete game with die-cut counters and an A2 format map. Rules are printed in Italian but English rules are a free download on the website. [Forum]
- Time of Crisis (new from GMT Games)
Two-Four players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents. [Forum]
- Festung Breslau 1945 (new from Strategemata)
recreates the events that took place in the besieged city of Breslau between 15th February and 6th May 1945. Players take on the role of Commanders of the Red Army or fortress' garrison. They determine the directions of assaults and dispose of available resources. You can check whether the Russians could take the city earlier than they did historically or whether the Germans could organize the defense more effectively. It is up to you whether you will use your advantages appropriately. [Forum]
- More Aggressive Attitudes (new from Hollandspiele)
an operational-level game for two players exploring the 1862 Virginia Campaign. Each hex represents a span of five miles, and each turn is a day. The counter density is low, just a handful of units per side — and the rules are simple, but nuanced. The focus is squarely on the operational level, and the ability of your subordinates to carry out your orders — to march a given distance in a day, to avoid battle, or to coordinate their attacks — is not entirely within your control. [Forum]
- Springing the Trap (new from High Flying Dice Games)
covers Operation Fredericus, May 12-25, 1943. This game module is an add-on to John Theissen’s Baiting the Bear. With Springing the Trap, there are two games that are now playable. The Short Game, which consists of Baiting the Bear alone, and the combined game, which is Baiting the Bear combined with Springing the Trap. Please note that ownership of Baiting the Bear is required to play the Springing the Trap expansion. [Forum]
- Breaking Teeth (new from High Flying Dice Games)
covers the Battle of Teruel, December 1937-January 1938. One of the most direct threats to Republican survival in late 1937 was the salient to the south of Madrid. Any further Nationalist gains in that sector could cut-off the capital’s link to the rest of Republican-controlled Spain. With little to lose and much to win, General Enrique Lister’s 11th Division was placed in the vanguard of the Republican counter-attack. Their goal was to take the key defensive position of La Muela de Teruel—Teruel’s Tooth. [Forum]