- St. Clair’s Folly (new from High Flying Dice Games)
The Battle of the Wabash River, 1791. In 1790 a small force of militia and US Regulars under General Harmer were soundly defeated by the Miami at the Maumee River near their main settlement of Kekionga. Alarmed, the US Congress and President Washington authorized the mobilization of an even larger force, this time to be led by the Territory’s first Governor and General of the Army, Arthur St. Clair. This would be the first full scale conflict waged by the new nation, and President Washington was very much concerned about the risks such an undertaking involved. Also recommended: cards exclusively designed for this game are also available separately. [Forum]
- A Dark and Bloody Battleground (new from High Flying Dice Games)
The Battle for Kekionga, October 22, 1790. The struggle for the Old Northwest Territory (what would become the states of Ohio, Indiana, Illinois, Michigan and Wisconsin) was terribly violent. Massacres and atrocities seemed to follow one upon the other and in 1790 the new US Government authorized its first war against the Native Americans for control of the region. A force of US regulars and militia from Kentucky, Ohio and Pennsylvania gathered at Cincinnati and drove on the Miami’s main settlement of Kekionga. Also recommended: cards exclusively designed for this game are also available separately. [Forum]
- Commands & Colors Tricorne: The American Revolution (new from Compass Games)
Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges. [Forum]
- World at War, Issue 56: Bastogne Solitaire (new from Decision Games)
a solitaire game covering the German siege of the town of Bastogne during the Battle of the Bulge, specifically the period 18-26 December when the town was surrounded. Bastogne Solo is based on Dien Bien Phu (Modern War #17), but there are some significant differences. You (the player) command US forces, while the game system controls the Germans. The game is a race against time. You must hold out until relieved by Patton’s Third Army. If not, the Germans take the town and possibly gain a better outcome for the Battle of the Bulge. [Forum]
- Kido Butai: Japan’s Carriers at Midway, Second Edition (new from Dr. Richter Konfliktsimulationen)
- Space Empires, 3rd Printing (new from GMT Games)
Space Empires 4X is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. This game is Rich in Theme. Carriers, fighters, mines, cloaking, dreadnoughts, merchant shipping, colonization, mining, terraforming, shipyards, black holes, warp points, non-player aliens, Doomsday Machines - everything an Epic Space Opera needs. Despite that, the rules are Incredibly Simple. Almost 20 years in the making, many elegant solutions have been developed to remove complexity and make the game intuitive. [Forum]
- Talon Reprint Edition (new from GMT Games)
- Red Horde 1920 (new from Tiny Battle Publishing)
an operational-level game on the action during this fateful summer. The Red Army smashes forward in the name of the Revolution, with masses of rifle divisions and the savage 1st Cavalry Army, commanded by Semyon Budyonny and filled with fierce Cossacks. The Poles resist with units of the Polish Legion, veterans of the fighting in France, and their national army. Ukrainians, Lithuanians, Hungarians and even a unit of Red Polish renegades swirl in and out of the chaos too. [Forum]
- Illusions of Glory (new from GMT Games)
Illusions of Glory — The Great War on the Eastern Front is the latest Card Driven Game to simulate the Great War in Europe. First came the award-winning legendary Paths of Glory by Ted Raicer, which simulates the entire war in Europe and the Middle East which is now a convention favorite. It was followed by the well-received Pursuit of Glory, designed by Brad and Brian Stock, which focuses on the war in the Near East. Illusions of Glory takes this proven game system to a new and exciting level by applying its focus to the Eastern Front. [Forum]
- Seven Pines; or, Fair Oaks (new from Hollandspiele)
The first game in the Shot & Shell battle series, Seven Pines; or, Fair Oaks, recreates the actions fought on May 31 and June 1 of 1862 during the American Civil War. A complex Confederate battle plan hatched by Joseph E. Johnston that called for coordinated flank attacks devolved into an unsupported frontal assault, resulting in the largest battle of the war up until that time, and one of the bloodiest. Beyond the historical scenario, there are scenarios which allow players to explore the feasibility of Johnston's actual plan, as well as what might have resulted had he been opposed by a more aggressive Union general than George B. McClellan. [Forum]
- Yaah! Magazine, Issue 9: Donetsk (new from Flying Pig Games)
- Modern War, Issue 31: Combat Veteran (new from Decision Games)
featuring the insert game, Combat Veteran, a simple two-player tactical combat system that simulates the dynamics of infantry combat at the individual (man-to-man) level. This game features two particular historic scenarios as the introduction to the wider system: Firefight at the Rice Paddy Angle (Vietnam in Mekong region, 1967), and Firefight at Combat Outpost Keating (Afghanistan in the Nuristan Province, 2009). Both firefights involved about a platoon of US infantry against a numerically superior enemy force. [Forum]
- Line of Departure, Issue 80 (new from Jim Werbaneth)
The lead off review is of Islamic State: Libya War in CounterFact. This comes with a preview of the follow-up Islamic War: Syria, by the designer, Javier Romero. Then science fiction returns to the magazine with an analysis of the old Freedom in the Galaxy game, looking at it as a valid simulation of revolutionary warfare, and not just a fun space opera. Then comes strategy for the TPS game, The Victory of Arminius, and a scenario for Firepower. [Forum]
- Second World War at Sea: Sea of Iron (new from Avalanche Press)
Sea of Iron is a complete Second World War at Sea boxed game based on actions on the Baltic Sea between 1939 and 1945. Thirty scenarios track the operations and battles that took place or could have taken place between the fleets and air forces of Germany, Poland, Lithuania, Latvia, Estonia, the Soviet Union, Finland and Sweden. In addition to their complete Baltic Sea orders of battle, the Soviets, Swedes and Finns all have additional ships they planned or began to construct but did not complete, and scenarios are included for their use. [Forum]
- Paper Wars, Issue 86: Nomads No More (new from Compass Games)
featuring the game, Nomads No More, which includes two separate games — Ungern-Sternberg’s Mongolia and Enver Pasha’s Bokhara. Both games use the same core rules but separate maps and pieces to cover concurrent conflicts that erupted on the eastern perimeter of Soviet Russia soon after the Russian Civil War — the early 1920’s. Ungern-Sternberg’s Mongolia simulates the invasion of Mongolia by fleeing Whites, their clash with the Chinese and subsequent pursuit by Reds. Enver Pasha’s Bokhara covers the Basmachi Revolt against Soviet rule around Bokhara — present day Kyrgyzstan, Tajikistan and Uzbekistan. [Forum]
- Hot Blood, Cold Steel: The Battle of Chawinda (new from High Flying Dice Games)
covers the climatic battle fought near Chawinda, India. On September 1st, 1965 Pakistani forces launched Operation Grand Slam, an offensive intended to secure approaches to Jammu and Kashmir provinces from India. Outnumbered Indian frontier forces fought desperate holding actions that successfully held the Pakistanis to limited gains. On September 15th Indian forces launched their counter-attack, Operation Riddle, that sought to throw back the Pakistanis and take back the crucial crossroads town of Chawinda. What ensued was thelargest tank battle of the post-WWII era to that date, one that would only be eclipsed by the 1973 Yom Kippur War. [Forum]
- Dynasty: The Era of the Five Dynasties (new from Hollandspiele)
design by Richard H. Berg. A multi-player game that recreates the power politics and military struggles of tenth century China. One player begins the game as the Emperor, defending the realm from Khitan raiders, providing flood relief, and collecting taxes, so as to maintain the Mandate of Heaven and continue to rule. The other players are provincial governors seeking to weaken the Emperor's grasp on power and take it for themselves. [Forum]
- The Second Great War (new from Avalanche Press)
- Colonial Twilight: The French-Algerian War, 1954-62 (new from GMT Games)
COIN Series system entry for 1-2 players pulled into the tangled web of military and political actions comprising this anti-colonialist struggle. The Insurgent, starting from modest beginnings, must build massive and enduring popular support for his cause, and organize to assume power when Algeria finally gains its independence. The Government, representing both the colonial authorities and France’s military leadership, must engage the nationalist insurgency decisively while striving to preserve the support and commitment of the civilian government and society. [Forum]
- Target for Today (new from Legion Wargames)
Bombers Over the Reich, 1942-1945. A solitaire game that recreates American's Daylight Strategic Bombing Campaign against Nazi Occupied Europe during the Second World War. Considerable research, including review of many oral histories gathered from veterans who flew heavy bombers in the Daylight Strategic Bombing Campaign was done to make Target For Today! function as closely as possible to reality. The game was designed to provide YOU, the player with the ultimate gaming experience depicting the same types of events and decision making processes experienced by our veterans who flew the real-life missions. [Forum]