- The Lost Provinces (new from Hollandspiele)
The shocking defeat of France in 1940 created a unique opportunity for Thailand to regain territory it had lost decades before. When Vichy France refused to give it back, fascist leader Plaek Phibunsongkhram launched a blitzkrieg attack in January 1941. The fighting stopped eighteen days later, and with Japanese mediation, Thailand won back her lost provinces. [Forum]
- Decisive Victory 1918: Vol 1, Soissons (new from Legion Wargames)
Decisive Victory 1918 is a series of three games that when combined will cover the entire Allied offensive in July of 1918 know as the Second Battle of the Marne. The game features mandatory attacks into multiple hexes, very rigid ZOC and severe restrictions on disengagement and advance after combat. Volume One: Soissons - is a stand alone game that covers the French 10th army sector. [Forum]
- Strategy & Tactics, Issue 312: Alesia (new from Decision Games)
featuring the insert game, Alesia, a two-player game of the epic battle between Roman and Gallic forces in 52 BC. The battle pitted two of the great Leaders of that era against each other: Julius Caesar and Vercingetorix. This began as a Roman siege of the Gallic fortress at Alesia, and concluded with a decisive battle. The game system emphasizes command control. Players pick command markers to generate actions, modeling the chaos of the original battle. The Gallic objective is to break out of Alesia and link up with the relief army coming in from off the map. The Roman’s (caught in the middle) objective is to defeat the Gauls and eliminate Vercingetorix. [Forum]
- 1775 Rebellion Reprint (new from Academy Games)
This reprint includes an updated rules booklet. The year is 1775. The American colonies are outraged over new taxes imposed upon them by Great Britain. They begin to stockpile arms and organize militia. On April 19th, militia members ambush a column of 700 British Redcoats ordered to seize stockpiled arms. 273 British soldiers are killed or wounded before they reach safety in Boston. The American Revolution has begun! [Forum]
- Atlantic Storm: Admiral’s Edition (new from Lock ‘n Load Publishing)
- Storm in the East: Operation Barbarossa (new from White Dog Games)
a beer-and-pretzels, two-player game based upon the Axis invasion of Soviet Russia in 1941. Aspects of the rules are fairly innovative and bring a different slant to the campaign. At their core is a simple mechanism to simulate the vital importance of logistics - in particular, the way in which as supply lines lengthen German strategic options reduce - similar to that at the heart of White Dog's "War in the Pacific". [Forum]
- Forgotten Legions, Designer Signature Edition (new from Compass Games)
marks the return of not just one, but TWO wargaming classics by Vance von Borries: Drive on Damascus and Bloody Keren, both now published together for the first time in the same package and with the same basic rules set. They have been re-mastered and updated into all-new, super-sized editions. These were well regarded by many as balanced and thoughtful games. They cover fascinating, almost forgotten conflicts that would guide the course of WW II in the Mediterranean Theater. [Forum]
- NATO 1961 (new from Microgame Design Group)
a simulation of the potential for war in Germany, covering events that could have led to World War Three. Players assume the roles of President John F. Kennedy and the NATO powers or Soviet Premier Nikita Khrushchev and the Warsaw Pact general staffs. Confronted with the crisis, players can manage the conflict at a limited level or escalate it to full-out war between the Superpowers. [Forum]
- Solar Marine (new from Microgame Design Group)
- The Big Push (new from Hollandspiele)
a WWI card game from designer Renaud Verlaque (Age of Napoleon). Players attempt to make breakthroughs (and prevent their opponents from doing the same) with limited resources and even more limited information. Bluff and deception factor highly, and both players must make strategic decisions about the entire front before zooming in to contest specific areas with dynamic back-and-forth, tit-for-tat card play. [Forum]
- World at War, Issue 61: Peaks of the Caucasus (new from Decision Games)
the insert game simulates the German offensive in the southern Soviet Union in 1942, and the ensuing Soviet Counteroffensive. The German objective was initially the Caucasus oilfields, but the campaign turned into a struggle for the city of Stalingrad on the Volga. The game uses a variant of the “Boots system” to model higher echelon command-control and logistics, and their impact on the theater of operations. [Forum]
- America Falling: The Coming Civil War (new from One Small Step)
the first game in the Absent Superpower Series. America Falling enables two players to simulate the entire first year of a hypothesized near-future civil war--brought on by whatever is your own favorite reason--across all of the lower-48 states. This game was successfully funded on Kickstarter, and has just arrived in our warehouse. [Forum]
- Lock ‘n Load Tactical v5.0 Core Rules (new from Lock ‘n Load Publishing)
- Viva la Muerte! (new from High Flying Dice Games)
The Battle of Brunete, July 1937. The first half of 1937 was an almost complete series of disasters for the Republican cause in the north and west of Spain. Only in the territories leading to Madrid and to the south were the Nationalists thwarted, but at an increasingly bloody cost. The Soviet Union sent massive amounts of weaponry and equipment, while volunteers poured in from throughout Europe, the US and Canada to support the Republican cause. [Forum]
- Crossing Fate (new from High Flying Dice Games)
Crossing Fate is an introductory level wargame of the Battle of Issus that was fought by the forces of Darius the Great, King of Persia and Alexander the Great of Macedon along with his Greek Allies. To insure the security of the Macedonian Hegemony, and to wrest control of the Persian Empire’s territories bordering on the Aegean and Mediterranean, Alexander launched an invasion of Anatolia. [Forum]
- Brave and Noble Fights Expansion #2 (new from High Flying Dice Games)
The Brave and Noble Fights Expansion #2 is the third and final installment of campaigns and battles involving the Chinese before the turn of the 19th century. The Battle for Formosa was the final large-scale campaign associated with the Sino-Japanese War of 1894-95. The island was ceded to Japan in April 1895 by the Treaty of Shimonoseki which ended the war but the island proclaimed its independence from China and formed a republic in May 1895 following Japan's victory. [Forum]
- Fort Sumter: The Secession Crisis, 1860-61 (new from GMT Games)
a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17” mounted map) that takes approximately 25-40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in my We The People design and immortalized in Twilight Struggle to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions (Political, Secession, Public Opinion, and Armaments). After three rounds of play, the game culminates in a Final Crisis confrontation to determine the winner. [Forum]
- Fighting Formations: Grossdeutschland Division’s Battle for Kharkov (new from GMT Games)
- Cataclysm: A Second World War (new from GMT Games)
a quick-playing game about politics and war in the 1930s and 40s, designed for two to five players. The three primary ideologies of the time contend to impose their vision of order on the world. The Fascists (Germany, Italy, and Japan) seek to overthrow the status quo, which favors the Democracies (France, the United Kingdom, and the United States), while the Communists (the Soviet Union) look for opportunities to storm the global stage. [Forum]
- Two Folio Series Games (new from Decision Games)