- Suspense & Decision, Issue 19
- Blocks: Richard III App (new from Avalon Digital/Columbia Games)
- CoH Storm of Steel: Kursk 1943, Third Edition (new from Academy Games)
- RAF Deluxe Edition (new from Decision Games)
- Desert Fox Deluxe (new from Decision Games)
Desert Fox Deluxe is a combined version of the games Desert Fox and Trail of the Fox, along with the prequel Fox Killed variant, and the Torch/Algeria extension. It upgrades the events to display cards, expands the display map and includes extensive support materials to provide a comprehensive simulation and study of the campaign for North Africa. Desert Fox Deluxe gives both sides plenty of opportunities to exploit and dangers to overcome. [Forum]
- Long Cruel Woman (new from High Flying Dice Games)
covers the attack on Firebase Mary Ann, March 28, 1971. By the Spring of 1971, for most Americans, the “light at the end of tunnel” that had become the War in Vietnam was in sight. Peace talks were well underway in Paris, as was “Vietnamization’; President Nixon’s official policy for turning over the bulk of the war effort and fighting to the forces of the ARVN (Army of the Republic of [South] Vietnam). As part of the transition the 23rd US Infantry Division, the “Americal”, was due to be rotated out of fighting and turning over its positions to the ARVN First Corps. [Forum]
- Interceptor Ace: Daylight Air Defense Over Germany (new from Compass Games)
a solitaire, tactical level game which places you in command of a German fighter during World War II. Each turn consists of several days, during which a combat mission will be flown from one of many bases in Europe, attempting to intercept incoming American Bombers. Interceptor Ace is based on the popular, action-packed Nightfighter Ace game system by Gregory M. Smith with a strong narrative around the pilot as you look to increase your prestige, earn skills, and rise in rank through promotion and receive awards. [Forum]
- Paper Wars, Issue 93: Wagram 1809 (new from Compass Games)
a two-player, but solitaire adaptable game, that provides an emperor’s-eye-view of this titanic and savagely fought two-day battle. Each hex represents 875 yards, and each of the two days has four to six turns (depending on morale and exhaustion) with a separating night turn in between. The game uses an alternating action sequence that keeps both players fully and tensely involved all throughout every turn. [Forum]
- Wing Leader: Eagles Expansion (new from GMT Games)
Wing Leader: Eagles is the second expansion for GMT’s Wing Leader system. Eagles adds more aircraft, and more thrilling scenarios from the late war. Fly Hs 129 tank busters against the Soviet armored spearheads. Lead Ki-45 bomber-killers attacking B-29s over mainland Japan. Direct Coastal Command Mosquitos to strafe Luftwaffe airfields in Norway. Launch Me 163 rocket fighters against swarms of B-17s. Players will need a copy of Wing Leader: Supremacy 1943-1945 to play Wing Leader: Eagles. [Forum]
- Wing Leader: Victories 1940-1942, 2nd Ed. (new from GMT Games)
- Red Storm (new from GMT Games)
- GWAS Jutland: Prizes of War Expansion (new from Avalanche Press)
- SWWAS: Arctic Convoy, Second Edition (new from Avalanche Press)
- Operation Compass (new from Chris Harding Simulations)
Operation Compass is a solitaire game where the player takes on the role of commanding the Allied forces during the first 4 days of the campaign in Egypt that saw the Italian forces forced out of that country in 1940. The Italian forces are managed by the player in accordance with the rules. The game is not designed for two players. Each hex represents 3 miles from side to side. Each turn represents half a day. Unit counters represent battalions, or Regiments/Reinforced Regiments. The game comes with one A3 full color map, rule book and two small counter sheets that are mounted but not die cut. [Forum]
- Modern War, Issue 4: Desert One War (new from Decision Games)
Desert One War is an operational level two player game covering US and allied intervention in the Persian Gulf during the 1970s and 1980s. The game has several scenarios. Two scenarios cover a US invasion of Iran in the aftermath of the Iranian Hostage Crisis of 1979-81. A third scenario covers an Oil War situation, where the US leads a NATO effort to seize Persian Gulf oilfields in response to an oil embargo. [Forum]
- La Bataille de Bautzen 1813 (new from Marshal Enterprises)
Limited availability...only 60 copies remain! The two-day battle which occurred on May 20 and May 21, 1813 between Napoleon’s newly reconstituted La Grande Armée and the Sixth Coalition’s Russo-Prussian army under the command of General Peter Wittgenstein. The battle took place in Eastern Saxony.Can the French wade through the carp ponds? Can the Coalition keep the Cossacks under control and hold off 200,000 French troops? This is ME’s seventh annual Fall publication from the surviving designers of the original La Bataille system who are dedicated to the study and celebration of the Age of Napoleon and the Age of Revolution. Seven maps; three games; over 1100 counters and a 180 page booklet from the cloud with rules; scenarios; historical commentary and complete OB's. [Forum]
- Okinawa! (new from Tiny Battle Publishing)
a two-player game recreating the land, sea, and air struggle for the possession of the Japanese island of Okinawa, from April to June 1945. Seen as the last steppingstone for the final jump toward Japan, the battle was important for both sides. The game covers the land battle for possession of Okinawa (focusing on the more military relevant southern part), and the concomitant air and naval struggle around it. [Forum]
- Second Great War at Sea: The Cruel Sea Expansion (new from Avalanche Press)
- Death Valley: Battles for the Shenandoah (new from GMT Games)
Death Valley: Battles for the Shenandoah is the seventh installment of the Great Battles of the American Civil War (GBACW) series. No less than eight full battles are included with multiple scenarios. They range from division level contests on half sized maps to two map battles between armies. Experienced players will be able to play many of the scenarios in one sitting. The rules compare the development of the cavalry, and the changes in infantry and artillery organization and tactics in 1862 and 1864. This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. [Forum]
- World at War, Issue 68: France 1940 (new from Decision Games)
the insert game features France 1940, a two player game that allows players to examine the strategic possibilities inherent in the campaign that occurred within France and the Low Countries in that year. A second scenario allows for an alternative history examination of the opportunity the French had in September 1939 if they had kept their promise to launch a major offensive into Germany within a week after that nation invaded Poland. [Forum]