- The Hunted: Twilight of the U-Boats, 1943-45 (new from GMT Games)
The Hunted is a solitaire tactical level game placing you in command of a German U-Boat during WWII. This is the long-anticipated sequel to the award-winning, multiple-print edition release The Hunters, and picks up the action where The Hunters left off. You command one of many U-Boat models available starting in 1943 and look to successfully complete U-Boat operations until the end of the war. Not only is this a standalone game, but fans of The Hunters will enjoy having the capability to easily combine both games to span all of WWII and experience the career of a U-Boat commander from 1939 until 1945. [Forum]
- Silent Victory, 2nd Printing (new from GMT Games)
Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific. Your mission is to destroy as much Japanese shipping and as many warships as possible while advancing your crew quality and decorations - all while remembering you have to make it home. This is a reprint from the 1st edition with updated rules. [Forum]
- The Hunters, 3rd Printing (new from GMT Games)
The Hunters is a solitaire tactical level game placing you in command of a German U-boat during WWII. Your mission is to destroy as much Allied Shipping and as many Capital ships as possible while advancing your crew quality and increasing your commander rank culminating in special decoration ‒ all while remembering you have to make it home. This edition adds patrol maps and Kommandant Cards to the game as bonus material. [Forum]
- Rifles in the Peninsula (new from Tiny Battle Publishing)
the third game of Gottardo Zancani’s solitaire RIFLES series, which also includes Rifles in the Pacific and Rifles in the Ardennes. The focus of this new title is on the Napoleonic Wars (1799-1815). Rifles in the Peninsula introduces new rules to cover unique aspects of the Napoleonic Wars including mounted troops, formations, and the impact of the longer reload time of the weapons of the period (pistols, muskets, and rifles). [Forum]
- Table Battles, Second Edition (new from Hollandspiele)
Here is something new and exciting, something completely unlike any other game on your table. Table Battles is a thinky filler, a light dice game that nevertheless will have you scratching your chin and agonizing over your decisions. This all-new Second Edition includes two new battles: Caesar's famous victory at the Battle of Pharsalus, and the dramatic British win against impossible odds in the Battle of Inkerman. [Forum]
- Paper Wars, Issue 94: Fall of Siam (new from Compass Games)
Featuring the insert game, FALL OF SIAM, by John Poniske. The relationship between the two ancient Asian superpowers of Burma (currently Myanmar) and Siam (currently Thailand) was long, bloody and well documented. Burma and Siam clashed constantly, involving at least 17 separate conflicts that in turn resulted in at least six sieges of the Siam’s capital, Ayutthaya, over a 300 year period. Twelve of these conflicts ended in Burmese victory. The 1767 siege of Ayutthaya ended in the great capital’s total destruction. [Forum]
- HUSKY 8 (new from DDH Games)
HUSKY 8 is the third game in the series that began with the Charles S Roberts Award Winner, JUNE ‘44. The game recreates the second largest invasion ever - and the largest at the time: Operation Husky. In July 1943, 3,200 ships carrying eight Allied divisions plus elements of two Airborne Divisions assaulted across a 100 mile front. Facing them were roughly 235,000 Italian and German defenders. Turns are two days and it includes a 22"x"17" map, 180 counters, 24 cards, charts and tables. The system is based on the CSR award-winning "June 44" by game designer, Danny Holte. [Forum]
- Eternal City’s End (new from High Flying Dice Games)
This solitaire or two player game portrays a series of “what ifs” based upon the historical situation following the Italian Armistice that was signed September 8, 1943. Starting from the historical positions of the Italian and German formations, one player, as the Italian, must try to save Rome from falling into German hands before the arrival of American paratrooper reinforcements to support them in rescuing the Eternal City from Nazi occupation. [Forum]
- Amerika Bomber: Evil Queen Of The Skies (new from Compass Games)
a solitaire, tactical level game which places you in command of a hypothetical, yet historically-based bomber aircraft during a frightening look at what might have been in World War II. Amerika Bomber is based on the popular, action-packed B17: Queen of the Skies system and pays homage to Glen Frank’s original system, but with streamlined routines and a few twists. It builds a strong narrative around the pilot as you look to earn skills, rise in rank through promotion, receive awards and survive a dangerous year above America. [Forum]
- Modern War, Issue 46: Foreign Legion Paratrooper (new from Decision Games)
a solitaire wargame in which the player controls the French forces. The game system controls various Opposition Forces (OPFOR). The game is played in missions (or scenarios). You can link the various missions into a larger campaign game. The game can also be played by two or more players, each controlling different parts of the REP. [Forum]
- District Commander Binh Dinh (new from Hollandspiele)
- S&T Issue 321: Paratrooper: Great Airborne Assaults, Korea (new from Decision Games)
Paratrooper: Great Airborne Assaults, Korea is a game system simulating airborne operations. There are two players, commanding the airborne and defending forces. Each game in the system will include one or more scenarios, representing different airborne operations. This game includes two scenarios: OPERATION TOMAHAWK: Ridgway Springs the Trap, March 1951 and SUKCHON-SUNCHON: Air Assualt on North Korea, October 1950. [Forum]
- Cataphract, 2nd Printing (new from GMT Games)
Cataphract portrays the development of the art of war wrought by the early Byzantine Empire, during the reign of Emperor Justinian, under his great Generals, Belisarius and Narses. During this period the Byzantine Empire, also known as the Eastern Roman Empire, for a brief period of time, re-captured a large portion of what was formerly the Western Roman Empire. This edition includes the Battles of the Utus River (447 CE) and the Catalaunian Fields (451 CE) from the original Attila Scourge of God Module. [Forum]
- 1862: Railway Mania in the Eastern Counties (new from GMT Games)
- The Jaws of Victory (new from New England Simulations)
- Ostkrieg: WW II Eastern Front (new from Compass Games)
Ostkrieg: WW II Eastern Front is a compact, strategic-level game covering the struggle on the Eastern Front during World War II by game designer, Mitchell Ledford. This game utilizes the unique and fast-paced, card-driven combat/build system introduced in Pacific Tide. revolving around ground and air operations. While extremely competitive as a two-player game, Ostkrieg can be enjoyed again and again in solitaire play format with its unique, “personality” driven bot system. [Forum]
- Admirals’ War: World War II at Sea (new from Canvas Temple Publishing)
covering the strategic naval situation in WWII, from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. Admirals' War is a basic simulation of the war on a strategic level, with most of the tactical details represented by simple game mechanics. The resulting game is fast-paced and fun to play, but it is not as realistic as many other simulations. [Forum]
- C3i Magazine Nr 33: The Waterloo Campaign 1815 (new from RBM Studio)
- World at War, Issue 70: Great Pacific War (new from Decision Games)
Great Pacific War is a two player strategic simulation of hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s. Units include
many forces which were planned but not built, such as US Navy battlecruisers. The game system shows the effects of various operations over the course of a scenario. [Forum] - SAC: All-Out Nuclear War (new from High Flying Dice Games)
SAC: All-Out Nuclear War With the Soviet Union, October 1962: SAC is an introductory level, low complexity wargame simulation. It portrays a “what if” attack by the US Strategic Air Command (SAC) against the USSR. The premise of the game is that the Cuban “missile crisis” escalated to an all-out nuclear war between the Cold War protagonists. The game is designed for two players, one taking on the role of the attacking US forces and the other the defending air defense forces of the Soviet Union. The game can also be played solitaire. [Forum]