- Stellar Horizons (new from Compass Games)
Stellar Horizons is a "build your own space program" game where you will lead one of seven Earth Factions to explore and develop our solar system. Designed by a real-life space engineer with a PhD in long-duration spaceflight from MIT, Stellar Horizons is intended to be a plausible representation of the first steps of humanity towards the stars between 2030 and 2169, with each turn representing a year of time. You control your Faction’s space program, outposts, and fleets spanning across the solar system, although you will also have some influence over your Faction’s politics back home on Earth as space development becomes more important. [Forum]
- Dawn Of Empire (new from Compass Games)
Dawn of Empire is a fast-playing game centered on the naval aspects of the Spanish-American War of 1898 in the Atlantic Ocean. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms. The intent of the game is to provide a broad overview of the historical events while being fun to play. [Forum]
- Seeing Red (new from High Flying Dice Games)
Seeing Red: The Raid on Kronstadt Harbor, August 18. 1919. A solitaire game on the British Royal Navy’s raid on the Kronstadt naval base during the Russian Revolution. Even before the armistice with Germany ended the fighting along the Western Front in WWI, British, French and US forces were deployed to attack Soviet controlled Russia to undermine and perhaps overthrow the Communists from power in Russia. One of the more daring Allied attacks occurred when a British flotilla of Coastal Motor Boats (CMB) was dispatched to raid the Soviet occupied naval base of Kronstadt. The raiders were supported by aircraft launched by the world’s first aircraft carrier, HMS Vindictive, making this one of the first combined air/sea attacks in military history. [Forum]
- Desert Eagles (new from High Flying Dice Games)
Desert Eagles: Air Battles Over Israel, 1948. Desert Eagles is an introductory level game about aerial combat set in the 1948 Arab-Israeli War. Israel’s victory in this war assured its status as an independent nation and set off decades of conflict with its Arab neighbors that lasts to this day. [Forum]
- Out of the Attic, Issue 1 (Multi-Man Publishing)
- Barbarossa (new from The Knowledge Company Games/DE)
Barbarossa is the TSWW game covering the entire Eastern Front from June 22nd, 1941 until June 30th, 1943. With 20 superb maps (18 at 15 miles to the hex, 2 at 75 miles to the hex), and 7840 excellent counters it will be the most complete rendition of the entire campaign that we can produce. Inside the box (Players will have a choice of box art on a first come first served basis) will also be version 1.6 of the TSWW Game system rules and charts, full orders of battle and appearance for the Axis Allied, German, Soviet and Western Allied forces that fought in the desperate campaign both to win on land and to resupply the beleaguered Soviets, as well as a comprehensive series of At Starts in their own booklet. Charts are comprehensive and cover each element of the game as necessary, and have been revised for this release. [Forum]
- 1985: Deadly Northern Lights (new from Thin Red Line Games)
- Steamroller: Tannenberg 1914 (new from Tiny Battle Publishing)
Hermann Luttmann's Steamroller 2nd Edition is a highly playable, tense, operational look at 1914's pivotal Tannenberg campaign. Command either the German 8th Army or the Russian 1st and 2nd Armies in the battle that decided the early course of the Great War on the Eastern Front. The game is the latest iteration of the system used in Hermann's earlier Race to the Sea 1914, (as well as Dead Reckoning) with corps, divisions, and brigades traipsing around the wilderlands of East Prussia and northeastern Poland. [Forum]
- Fulda Gap: The Battle for the Center (new from Compass Games)
Volume I of the Company Scale System (CSS) covering the outbreak of the Cold War in Europe. Stopping the possibility of a Soviet advance against NATO required some of the highest skilled troops to defend far forward in West Germany to prevent the vital industry and population from falling into Soviet hands. This was the task of the 11th Cavalry Regiment - the famed Black Horse Regiment - in the area well known as the Fulda Gap. The Fulda Gap was a break in the defensively favorable terrain that channeled advance directly towards the main American bases in West Germany. It was vital that this be held as long as possible. [Forum]
- Old School Tactical, Vol III (new from Flying Pig Games)
- Tracunhaem Disaster (new from Voxelhouse)
- Operation Fustian (new from High Flying Dice Games)
Operation Fustian: The Battle for Primosole Bridge, July 12-15, 1943. The Allied invasion of Sicily in July 1943 essentially involved a race as to which force, British or American, would first take the port of Messina. The British forces landing near Syracuse had the shortest path, but that way was beset with numerous rivers that ran west to east and were easily defended. British airborne troops were given the task of taking the most heavily defended river position, the Primosole Bridge over the Simeto River in an attack dubbed "Operation Fustian". Unbeknownst the Allies the Germans also rushed airborne troops to help secure the position along with the Italian garrison. One of most costly and violent battles of the Sicilian campaign would be fought here. [Forum]
- At All Costs!: The Great War In the East (new from Hollandspiele)
Here at last is the long-awaited Eastern Front follow-up to Tim Taylor's innovative and critically-acclaimed 2013 WWI card-driven wargame To The Last Man! As in that game, players utilize Offensive Cards to conduct operations, and use other cards to augment their campaigns, or to hinder those of their opponent. Casualties can be resolved by removing units, or by discarding cards in hand for their "Ersatz" value. The strength and nature of your enemy's armies are hidden, creating opportunities for feints and surprises. [Forum]
- Modern War, Issue 47: Objective Nuremberg (new from Decision Games)
features the insert game, Objective Nuremberg. This game is the first volume of the 7DR (Seven Days to the Rhine) Series. This is a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first four days of fighting in that border area of West Germany had the Soviet Union decided to try to attack sometime in the early 1980s. It was during that time frame the Warsaw Pact achieved a possible decisive “correlation of forces” between their militaries and those of the West. [Forum]
- The Great Crisis of Frederick II (new from VUCA Simulations)
In this strategy boardgame, players will enact the European military campaign of the 7 Years' War (1756-1763). The combatants are alliances centered around Prussia and Austria; each side fights to consolidate their great power status in the region. The game map covers almost the whole central European theatre of war, including the sites of the major historical battles. The game runs until December 1763, or until victory conditions are fulfilled. [Forum]
- Mark McLaughlin’s War and Peace (new from One Small Step)
Mark McLaughlin's classic game on Napoleonic conquest is here revitalized and enhanced with completely updated graphics and production, all new campaigns covering all of Napoleon's career, and a completely revamped rule book that incorporates all known errata, and the best official variants and optional rules along with a few new surprises. [Forum]
- Napoleon at Bay Expansion Kit (new from Operational Studies Group)
includes: 2 rule books, 1 counter sheet, many player aid cards, Charts & Tables Folder. Requires Organization Displays and maps from any edition of the game. We have much better OoB info to fine-tune the scenarios. The counter mix includes 82 French, 124 Coalition, and 74 Markers. In addition to creating a new slimmed-down set of rules for Napoleon at Bay, there isa 4-page folder with optional rules on how to interface between NAB and TLNB scale games. The new counter sheet will have the same color scheme as the TLNB counters. This will make it easier to morph your NAB army onto the TLNB map and mix. [Forum]
- Napoleon’s Wheel (new from Operational Studies Group)
- Black Shirts, Red Blood (new from High Flying Dice Games)
Black Shirts, Red Blood: The Battle of Guadalajara, March 8-23, 1937. Following the successful stand by the Republicans at Madrid Nationalist Generalissimo, Francisco Franco, issued an urgent call for reinforcements to his Fascist German and Italian supporters. Dictator Benito Mussolini responded by sending tens of thousands of “volunteers” made up into the “Corpo di Truppe Volontarie” (CTV). The focus of the attack was the key crossroads town of Guadalajara north and east of Madrid; its capture would compel a Republican withdrawal that would severely weaken their hold on the capital. The largest battle of the Spanish Civil War to-date was about to be waged. [Forum]
- WWII Commander: Battle Of The Bulge (new from Compass Games)
WWII Commander, Volume One: Battle of the Bulge is the first in a series of fast-playing area-based games on key campaigns of the Second World War. Battle of the Bulge is a two-player game of the German offensive against the Western Allies in December 1944, designed by renowned game designer John H. Butterfield and based on his original boardgame design that was later released in digital format by Shenandoah Studios, an imprint of Slitherine UL Ltd. [Forum]