- War Diary Magazine, Issue 17
Issue 17 of the Charles Roberts Award winning War Diary Magazine is now mailing. Featuring a great line-up of articles: THE ATLANTA CAMPAIGN by Don Lowry, DESIGNING THE ATLANTA CAMPAIGN, BENEATH THE RED: Italian Submarines Off East Africa, 1940-1941, BENEATH THE MED: A Review and AAR, SEALION: The German Invasion of Britain, 1940, THE BATTLE OF KURSK, THE SECOND WORLD WAR SERIES: An Introduction [Forum]
- World at War, Issue 78: Drive on Suez (new from Decision Games)
Drive on Suez is a solitaire game where the player takes command of the German-Italian Panzer Armee Afrika (PAA) during the 1942 campaign in Egypt as Rommel drives on the Suez Canal. The game system plays the Allied Middle East Command (MEC). While Suez is a solitaire game, multiple players can play as the PAA team, making decisions by consensus, or each managing operations along one of the Routes of Advance. Each turn can represent any amount of time from two days of intense combat to two weeks of refitting and reorganizing. The map scale is approximately 45 km to the inch. Ground combat units represent everything from battalions to divisions. Air units represent two to six groups. [Forum]
- Carentan, 10-13th June 1944 (new from Strategemata)
- Punched, Issue 2 (new from Cardboard Emporers)
- Hot Sand, Cold Steel (new from High Flying Dice Games)
- Joseph Balkoski’s The Korean War (new from Compass Games)
The Korean War: June 1950 – May 1951, Designer Signature Edition, marks the return of a true wargaming classic by Joseph Balkoski first published in 1986, faithfully remastered and updated with this all-new, supersized edition. Hailed by many as one of the premiere games covering The Korean War, this two-player operational level simulation covers the first year of the Korean conflict, from June 1950 to May 1951. This edition of The Korean War features a super-sized map and counters and is another Classic Reborn! by Compass. [Forum]
- Atlantic Chase (new from GMT Games)
Atlantic Chase simulates the naval campaigns fought in the North Atlantic between the surface fleets of the Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. Without resorting to dummy blocks, hidden movement, or a double-blind system requiring a referee or computer, players experience the uncertainty endemic to this period of naval warfare. [Forum]
- Bayonets & Tomahawks (new from GMT Games)
Bayonets & Tomahawks is a two-player grand strategic game depicting the French & Indian War, which raged from 1755 to 1760 and in which France's North American empire was conquered. Take command of either the French or British to fight all facets of the conflict: army maneuvering, diplomacy with indigenous nations, raids, battles, construction, naval operations, sieges, and more. With scenarios varying from a single year to the whole war, as well as rules for team play, Bayonets & Tomahawks is perfect for new and experienced wargamers alike. [Forum]
- Dominant Species: Marine (new from GMT Games)
- Commands & Colors: Samurai Battles (new from GMT Games)
Samurai Battles, from the game company Zvezda, premiered almost seven years ago. And although the game achieved some popularity for the most part the game flew under the radar of most gamers. So what makes Commands & Colors: Samurai Battles game great? In a word, More! GMT’s C&C: Samurai Battles game has more scenarios, more units to deploy, additional types of Japanese units, a jammed-packed battlefield with more units and more terrain. And there are still more expansion materials already waiting in the wings. [Forum]
- Strategy & Tactics, Issue 328: Vicksburg (new from Decision Games)
- Our God Was My Shield (new from Hollandspiele)
- Walking a Bloody Path (new from High Flying Dice Games)
Walking a Bloody Path: The Battle of Fallen Timbers, 1794. This is the newest addition to the Battles of the Old Northwest Series of games; others on the battles of Kekionga, River Raisin, Wabash River and Tippecanoe were released earlier and ones on the battles of Chatham/Thames and Horseshoe Bend are in the works. Like the others in the series players use a deck of playing cards to activate their units and determine other game events. [Forum]
- A Kingly Fight: The Battle of Bouvines (new from High Flying Dice Games)
- Modern War, Issue 53: Objective Kassel (new from Decision Games)
Objective Kassel is a two-player alternative history wargame intended to investigate the operational parameters that would have been in place during the first four days of fighting in that border area of West Germany had the Soviet Union decided to try to attack sometime in the early 1980s. It was during that timeframe the Warsaw Pact achieved a possible decisive “correlation of forces” between their militaries and those of the West. [Forum]
- The Deadly Woods: The Battle of the Bulge (new from Revolution Games)
Yes, another Bulge game, but one with the historical action and decisions of games with a much bigger footprint and playing time. And with a unique take on the chaos and friction of the battle that makes it a great choice for solo play. Even if you are bulged out, you'll want The Deadly Woods in your collection. Game design by Ted Raicer. [Forum]
- The Lamps are Going Out: World War 1, 2nd Edition (new from Compass Games)
The Lamps are Going Out, 2nd Edition is a game simulating World War I at the grand strategic level. Many of the economic and military factors have been simplified to make game play as easy as possible, while still accurately portraying the balance of forces, strategies, constraints and ultimately the grand decision-making involved. All theatres are represented on the area control map from Europe to the Near East and East Africa, as well as the naval war in the Atlantic – from the British blockade to the German U-Boat campaign. [Forum]
- Lepanto 1571 (new from ACIES Edizioni)
October 7th, 1571. The calm Aegean sea is going to be, once again, the scene of one of the most important battles in history. The fleets of the Ottoman Empire and the Holy League, created by Pope Pius V, are ready to clash in the waters in front of the little town of Lepanto. At the end of the day, after one of the fiercest battles in the long history of naval combat, the Ottoman fleet breaks away following the loss of more than 150 ships and 30.000 men. Features 3 maps, 400+ counters. [Forum]
- The Doomsday Project: Episode One (new from Compass Games)
The Doomsday Project is a subseries of the Operational Scale System featuring wars that never happened. There will be games on the Persian Gulf, the Balkans, the far north, the Far East, the strategic naval war, and of course, a game of total nuclear war. All the games will feature rules that allow you to play some, part or all of the great war that never happened. The first game in the series features the fight that could have happened in Germany. Chemical weapons, tactical nuclear attacks and politics will be present – as well as all the forces that were stationed in the region in 1985. [Forum]
- ASL Pack #16 and Winter Offensive Bonus Pack #12 (new from Multi-Man Publishing)