- LHY Volume 3: The Solomon Islands (new from GMT Games)
- Red Flag Over Paris (new from GMT Games)
- Conquest and Consequence (new from GMT Games)
- 1985: Sacred Oil (new from Thin Red Line Games)
1985: Sacred Oil covers the Soviet offensive in the Persian Gulf area, today recognized as the prelude to World War Three. Initially limited to Soviet Union, Iran and Iraq, the conflict quickly extended to other Arab countries, US and finally NATO and Warsaw Pact. As in the other 1985 modules, every aspect of a modern conflict is covered in detail. Sacred Oil raises the stake by having no fixed Order Of Battle and a field of action encompassing the whole globe. [Forum]
- Piacenza 1746 (new from Europa Simulazioni)
The War of the Austrian Succession (1740 - 1748) was a dynastic war, initiated by the European powers to counter the legitimate claim of Maria Theresa Habsburgs (1717-1780) to maintain control of all her family possessions, when her father, the Emperor Charles VI, died in 1740. Piacenza 1746 marks a crucial battle in the war of the Austrian Succession in Italy. Linear combat in the Age of Reason. English rules available. [Forum]
- SWWaS: Tropic of Capricorn (new from Avalanche Press)
- Fall of Empires: The Eastern Front, 1914 (new from Avalanche Press)
Fall of Empires is a stand-alone game in the Infantry Attacks series, our World War One equivalent to the long-running Panzer Grenadier series. Units are companies and squadrons, and the forty scenarios represent actions from the opening battles of 1914 in on the Eastern Front between the Russian and Austro-Hungarian armies. [Forum]
- Imperial Tide: The Great War 1914-1918 (new from Compass Games)
Imperial Tide: The Great War 1914-1918 is a 2-player strategic level game which places you in command of either the Allied or Central Powers during The Great War. Each turn consists of a year, during which multiple cards plays occur. These give the players movement, combats, entrenchments, and other actions. At the end of each year, players must make critical decisions on which cards to re-buy in an attempt to win the war outright or to win by placing the other side in a disadvantageous position by 1918. Imperial Tide is based on the popular, action-packed Pacific Tide game system by Gregory M. Smith, with many combat and strategic decisions to challenge players in just a single evening. [Forum]
- Kings of Judah: Rehoboam to Zedekiah (new from Day 40 Games)
Kings of Judah is a 2-5 player diplomatic-economic-wargame wherein battles, cards, cities, diplomacy & harvests are all important keys to victory. The Kings of Judah start historically with Rehoboam and end with Zedekiah. Can you both defend the land of Judah against her enemies, and lead the people in serving Yahwah with a pure heart? Can you restore a united kingdom with the ten northern tribes? Will you listen to the prophets? Will kings like Asa, Jehoshapat, Uzziah, Jothamm, Hezekiah, and Josiah once again do what is right in the eyes of the Lord? Can you do better than your historical counterparts? Or will a line of wicked kings lead to the Babylonian captivity? [Forum]
- Have at You! (new from Relative Range)
- North Africa: Afrika Korps vs Desert Rats, 1940-42 (new from Multi-Man Publishing)
- Infantry Attacks: August 1914, 2nd Edition (new from Avalanche Press)
- SWWAS: Midway, Deluxe Edition (new from Avalanche Press)
Midway Deluxe Edition features not only the climactic Battle of Midway but also the attempted relief of Wake Island, the Japanese attack on Pearl Harbor, and battles that might have followed the clash of carriers. Like its sister game South Pacific, Midway Deluxe Edition includes not only the standard, generic Tactical Map but also a special Tactical Map, this time showing Pearl Harbor with all of the locations of American warships on the fateful morning of December 7th, 1941. There are 36 scenarios, organized in our popular “story arc” format that weaves the narrative of the campaign into the scenarios, allowing them to tell the story of these pivotal battles. [Forum]
- Assault: Red Horizon 41 (new from Assault! Games)
- Captain’s Sea: The American Frigates, 1799-1815 (new from Legion Wargames)
Captain’s Sea is a low-to-moderate complexity game for two players who take the roles as captains of the original American frigates (Chesapeake, Congress, Constellation, Constitution, President, and United States) or their opponents from the British or French navies during the turn of the 19th Century. All of the classic duels fought by these ships are represented in detail. Unlike other age of sail games that focus on fleet actions, Captain’s Sea puts you on the deck of a single ship with the responsibility of leading her to victory. [Forum]
- Alfred the Great: The London Campaign (new from High Flying Dice Games)
Alfred the Great volume 5: The London Campaign, 885 AD. Alfred in this period commenced both the re-structuring of his Army and his Burh building program in earnest. Defense in depth was Alfred’s objective and this was to be proved highly effective. The Burh was used as a defensive/offensive structure, where possible utilizing existing ancient Roman & Briton forts or based upon existing fortified Saxon towns. [Forum]
- 2019 Annual: La Vendée, 1793 (new from LPS Inc)
Against the Odds Magazine has shipped another "Annual," the XL sized issues that contain a larger game and larger magazine than normal. "La Vendee, 1793" looks at the southern French provinces that rejected both the Revolution and Napoleon, and were never completely suppressed. (In 1815, Napoleon stationed 20 THOUSAND troops there!). The game looks at the first revolt, which was the largest and had the best chance of attracting foreign intervention. The "Whites" (anti-revolutionaries) want to seize and hold Republican forts and attract English help. The "Blues" must crush the rebellion and fight off partisans as well. Full-sized playing cards bring added surprises to this area-movement game by John Poniske, while Mark Mahaffy's beautiful graphics bring sparkle to map and components. [Forum]
- ATO Magazine, Issue 54: Monty’s D-Day (new from LPS Inc)
Monty’s D-Day was first published (with a very limited release) in 1985. The game was well received but hard to find. Now, four decades later, designer John Prados smoothed and polished the system, added rules for parachute and amphibious landings, Hobart's "funnies," plus new options for German alternative responses. The game will also link with ATO's "Bradley's D-Day," released in 2018, for a massive look at the first 48 hours of D-Day. [Forum]
- Strategy & Tactics Quarterly, Issue 16: China – The Next War (new from Decision Games)
Featuring a map poster! China – The Next War: China has been expanding its reach economically, politically, and militarily. The US remains its chief adversary on every level, but what strategies will be most effective in containing the burgeoning superpower? China’s long history gives it a wealth of political-military principles to direct its likely moves; the failure to understand them could doom its opposition. This is an examination of the potential for war, and of its disparate battlefields in the air, on land, at and under the sea, in space, and in the digital world. [Forum]
- Strategy & Tactics, Issue 332: Thirty Years War Battles (new from Decision Games)
Thirty Years War Battles is a grand tactical two player system for simulating battles in Europe during the first half of the 17th century. Each game in the system is based on one of the major battles of the 30 Years War. Each battle has its own map, special rules and counters representing the military formations which participated in the original action. [Forum]