- Sword and Fire: Manila (new from Multi-Man Publishing)
Sword and Fire: Manila is a Historical Advanced Squad Leader (HASL) module covering the month-long American effort to wrest control of "The Pearl" from the Japanese. Arrayed against the attackers was a mixture of veteran Japanese Marine and Army units and inexperienced Naval units composed of sailors, aircraft crewmen, and conscripted laborers with little or no formal ground combat training or experience. [Forum]
- Arracourt (new from Multi-Man Publishing)
- Succeed or Die (new from High Flying Dice Games)
Succeed or Die! The Battles of El Arish and Rafah, June 5-6, 1967. Succeed or die! is a low complexity level wargame simulation of the battles of Rafah and El Arish, fought in the Sinai between the Egyptian Palestinian forces and elements of General Israel Tal’s and Avraham Yoffi’s armored Ugdahs (divisions) during the Six Day War. [Forum]
- The Long Road (new from Flying Pig Games)
- A Most Fearful Sacrifice (new from Flying Pig Games)
A Most Fearful Sacrifice is an epic two-player wargame with over 15 square feet of playing area and 526 playing pieces depicting the fighting that occurred during all three days of this decisive clash. The game utilizes a new ACW operating system called the Black Swan system, which is closely related to the popular Blind Swords game system first introduced in the game The Devil’s To Pay! by Tiny Battle Publishing. [Forum]
- Warsaw 1920 (new from Revolution Games)
- Mac and Lee (new from Hollandspiele)
Mac and Lee is the second game in John Theissen's American Civil War Operational Series. Specific units and their strengths are hidden from your opponent as you perform a tense dance of cat-and-mouse maneuvers. This is especially important when modeling George McClellan’s ill-fated Peninsula Campaign, where doubts about enemy numbers and positions exacerbated the extreme caution that saw the promise of “the young Napoleon” give way over the course of these operations. [Forum]
- S&T Quarterly, Issue 18: Korea–After Chosin (new from Decision Games)
Korea–After Chosin: Korea is often referred to as the Forgotten War. Even among military history enthusiasts, not much is known about the battles and campaigns beyond Pusan, Inchon, and Chosin. The issue goes in depth from the First Chinese Counteroffensive to Pork Chop Hill and the Armistice. [Forum]
- World at War, Issue 84: Manstein’s War (new from Decision Games)
Manstein's War: Decision in the West 1940 is a two-player wargame of the German offensive in Western Europe in May-June 1940 in which the Wehrmacht seized a stunning victory over Allied forces in the Low Countries and France. The game uses a variant of the Boots system to model command, control, and logistics on an operational scale. Both players can fight a campaign of mobility and decisive battles. [Forum]
- Novi 1799 (new from ACIES Edizioni)
- War Diary Magazine, Issue 19 (new from Roy Matheson)
- Braveheart Solitaire (new from Worthington Publishing)
- Tolling of The Bell (new from Three Crowns Game Productions)
- Sangre y Acero: Second Battle of Nanawa, 1933 (new from High Flying Dice Games)
The war between Bolivia and Paraguay for the Chaco region broke out over who would have control of the oil fields discovered a decade earlier. The small town of Nanawa was marked by a key crossroads as well as water springs that were highly prized in this arid region. The Paraguayans captured the town and fortified surrounding area soon after war broke out the year before. In July a massive offensive organized by General Hans Kundt by the Bolivians was launched to retake the area which they hoped would lead to the fall of Concepcion. Can you do as well or better? [Forum]
- Admiral’s War: World War II at Sea and Expansion (new from Canvas Temple Publishing)
Now available. Admiral's War Expansion is a new expansion of the Admirals' War base game that incorporates the Black Sea, new submarine rules, as well as three new counter-sheets full of new ships. To support this new expansion, the base game is now back in print as well. Admirals' War is a board game recreation of the strategic naval situation in WWII, from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. [Forum]
- Vietnam: 1965-1975 (new from GMT Games)
This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario. [Forum]
- Salerno ’43 (new from GMT Games)
Salerno ‘43 is a regiment/brigade-level game on the Allied invasion of mainland Italy in September 1943. Two British and two American divisions land in the Bay of Salerno defended by the full strength 16th Panzer Division, which is soon reinforced by five other German mechanized divisions. For 8 days the survival of the beachhead is in doubt, and emergency measures are taken to reinforce the beachhead with the 82nd Airborne Division. With their counter-attack stopped and the British Eighth Army approaching from the south, the Germans withdraw their left flank to avoid being trapped. However, their right flank stubbornly holds back the British from pushing north to Naples. [Forum]
- Plains Indian Wars (new from GMT Games)
The Great Plains in the latter half of the 19th century was a cultural battleground. The Native way of life was under siege by an avalanche of invaders seeking land and progress. Plains Indian Wars reduces this monumental and catastrophic series of conflicts to its basic elements: A settler surge via long snaking wagon trains, the building of the Transcontinental Railroad, east and west, and the cavalry sent to protect them all. At the same time, Plains Indian Wars seeks to offer the Native-American player the opportunity to unite earlier, hold their own and perhaps even prevent European-American success. [Forum]
- Pacific War: The Struggle Against Japan (new from GMT Games)
Pacific War is a Strategic wargame that takes you from the attack on Pearl Harbor to the climatic summer of 1945… from Australia to China… from Burma to Hawaii… from the defense of Wake Island through the invasion of Guadalcanal culminating in the desperate battles to defend the Japanese Home Islands. For the first time in a Pacific Theater game, size, subtlety, and ease of play has come together in a game of sharp action and historical accuracy. [Forum]
- Into the Woods: The Battle of Shiloh (new from GMT Games)
Into the Woods: the Battle of Shiloh includes ten scenarios. They range from division level contests on half sized maps to two-map battles depicting both the first and second day of the struggle. Experienced players will be able to play many of the scenarios in one sitting. The game reflects the Confederate surprise, the "greenness" of many units on both sides, as well as the unique role Albert Sidney Johnston played in the Confederate attack. [Forum]