- No Motherland Without (Compass Games @ Kickstarter)
No Motherland Without: North Korea in Crisis and Cold War is a card-driven strategy game for one or two players simulating tensions between the DPRK and the West from 1953 to present day. As the Kim Regime (DPRK), one player will be seeking a nuclear deterrent to invasion, preventing uprising, improving infrastructure and purging elites to prevent a coup. As the West, players will exert pressure on the regime. [Forum]
- SeaRovers by Van Overbay (Kickstarter)
- Soviet Dawn Deluxe (Worthington Games @ Kickstarter)
- EastFront Series Wargaming Map and Bundle (Columbia Games @ Kickstarter)
- The Long Road (Flying Pig Games @ Kickstarter)
An easily accessible World War III war and strategy game with a paranormal twist. The Long Road depicts a Third World War sparked not by conflicting ideologies, but rather the back-stage maneuvering of paranormal entities with their own set of agendas. Agendas that are fleshed out in the game's 16 scenarios. [Forum]
- Devil Boats: PT Boats in the Solomons (Compass Games @ Kickstarter)
- MacGowan & Lombardy’s The Great War card game on Kickstarter
- Help Arrives! Spanish Civil War (Draco Ideas @ Kickstarter)
Help Arrives! is a tactical strategy game, the fifth in the War Storm Series (WSS), covering the Spanish Civil War and the international units that participated in the conflict: CTV, international brigades, the Condor Legion and Soviet aid and much more. A realistic simulation hex & counter wargame with 800+ counters! [Forum]
- Airships: North Pole Quest 2.0 Kickstarter
- Coalition: The Napoleonic Wars 1805-1815 (Compass Games @ Kickstarter)
a quick-playing, grand strategy game with operational elements that could recreate all the Napoleonic Wars (1805-1815) in just one evening. Counters represent historical fleets and armies, being 18-25 ships or 30-50,000 men every strength point. Although not an event-driven board game in the classic sense, Event cards are used to recreate historical situations that could imply some modifications in the general rules of the game, or even change the fate of a game dramatically. [Forum]
- War and Peace 6th Edition Reprint (One Small Step @ Kickstarter)
This is the 6th Edition printing of Mark McLaughlin's War and Peace. This edition incorporates all known errata and updates from the previous printing. Mark McLaughlin's classic game on Napoleonic conquest is here, revitalized and enhanced with completely updated graphics and production, all new campaigns covering all of Napoleon's career, and a completely revamped rule book that incorporates all known errata, and the best official variants and optional rules along with a few new surprises. War and Peace will be given the deluxe treatment in this re-issue. [Forum]
- Cradle of Civilization (Compass Games @ Kickstarter)
Cradle of Civilization is a pair of games that play through the ancient civilizations of the Near East and the fall of the Persian Empire, SUMERIA TO PERSIA and ALEXANDER vs DARIUS. Both games are included in this premium package (mounted mapboard and "thick" counters) that allows two to six players determine the fate of the Ancient Near East. In one game civilizations rise, while in the second game, two players battle over whether the great Persian Empire will survive or perish. Both games use simple mechanics to make them quick-playing and to portray a period feel to the players. [Forum]
- Buffalo Wings (Against the Odds @ Kickstarter)
FINAL DAY! ATO announces their first kickstarter, to reprint their popular "Buffalo Wings" issue, one of the fastest "sold outs" in company history. Buffalo Wings is an 'entry level' game in the "Fighting Wings" series of air combat games by J.D. Webster covering the two wars between Finland and USSR. The upgrade will redo the map and counters to match the style of the recently released "Wings of the Motherland," and in fact the map will connect to Motherland for larger and different scenarios. The upgrade will also include a full edit on the rules, incorporating system developments and clarifications, and has some sweet stretch goals available, to include EVERY major type of plane used in the campaigns. Now on kickstarter, through July 31. [Forum]
- In Magnificent Style Deluxe Edition (Worthington Publishing @ Kickstarter)
a solitaire game depicting the final desperate Confederate attack on July 3, 1863 at the Battle of Gettysburg. You command the Confederate brigades that made Pickett's Charge. The game is playable in 60 minutes. Designed by Hermann Luttmann this challenging game will have you coming back again and again. Can you accomplish what Lee couldn't? [Forum]
- An Attrition of Souls (Compass Games @ Kickstarter)
a light, fast-paced wargame at the strategic scale covering the Great War, designed with a high degree of replayability—no two games play alike. This deluxe game with mounted mapboard and large game counters features a unique tile-placement system to simulate the First World War. Game strategy is key due to the unforgiving combat system capturing the horrific attrition of this conflict; the dice offer no bloodless victories or reprieve for either side. [Forum]
- Domination (Phalanx Games @ Kickstarter)
World War II in 90 minutes? It's not a dream - it's Domination. A game where there is no place for Domination, only pure strategy and tactics. Clashes, area control, hand management, and team play - this will not be lacking during exciting games. Domination is a reimplementation of Mini WWII, which underwent a number of changes and tests that finally balanced the game and added mechanisms that add theme to the gameplay. The game is designed for 2-4 players who manage four asymmetrical factions. [Forum]
- The World at War: Europe (Headquarter Games @ Kickstarter)
- Commands & Colors Tricorne: Jacobite Rising (Compass Games @ Kickstarter)
Jacobite Rising is the first standalone game for Commands & Colors Tricorne (ownership of Tricorne is NOT required) and features 13 battle scenarios by Richard Borg. Mounted game board, terrain tiles, blocks, command and combat cards, stickers and large, molded dice are all included. You will find many new and interesting play concepts which brings new experiences and challenges covering the world of the Highland Clans in the time of the Jacobite Risings. [Forum]
- Dawn of Battle (Worthington Publishing @ Kickstarter)
Dawn of Battle is a hex and counter battle that allows gamers to refight 20 great battles from ancients to medieval. The game is designed by Mike Nagel and is not card driven but does use cards. Battles can be fought in 2 hours. A level between Hold the Line and Great Battles of History, the system hits a sweet spot for complexity and depth of play. Imminently replayable with future expansions planned. The campaign ends June 6, don't miss out. [Forum]
- Stalingrad Solitaire (Canvas Temple Publishing @ Kickstarter)