- Commands & Colors: Medieval Replay
- Commands & Colors: Medieval Replay
- Militant Clerics
- Adhemar of Monteil, Bishop of Le Puy
- RIchard III for PC and Mac (Columbia Games @ Kickstarter)
Richard the Third is a computer adaption of the epic two-player wargame that recreates the 15th century, bloody dynastic struggle between the royal houses of Lancaster and York for the throne of England. Will the mad-king Henry VI and his Queen Margaret keep the throne or will the Duke of York recover it for the Plantagenets. Also strutting across the game's stage are Edward IV, Richard III, Henry VII, and Warwick, the notorious "Kingmaker". [Forum]
- S&T Quarterly, Issue 7: The Crusades
The Crusades: Europe was nearing the peak of the High Middle Ages in the late eleventh century. A growing population supported not only rapid expansion of arable land, but the growth of cities that in turn fostered trade and the arts. In addition to massive cultural changes, the wars had an enormous impact on the conduct of warfare. Joseph Miranda covers that impact in the context of the period's battles and campaigns. The magazine is richly illustrated with maps, diagrams, weapons, and images of people and events. [Forum]
- Commands and Colors: Medieval Replay
- Nubia: Egypt’s Black Heirs (new from White Dog Games)
a solitaire strategy game where the time is 1171, and dynastic disputes in Arab-occupied Egypt have spilled over into medieval Nubia – setting the stage for its violent decline and fall (1172-1504). You play the Samet (samet) or Prime Minister of medieval Nubia, advising the Uru (ourou, King) on how best to save your Black, literate, Christian civilization from pagan plunder and Muslim defilement. [Forum]
- Britannia: Classi & Duel Edition (PSC Games @ Kickstarter)
- Commands & Colors: Medieval Replay
- 878 Vikings Replay
- Strategy & Tactics, Issue 318: Constantinople (new from Decision Games)
- Merovingian Gaul and Germany, 500-751
- Commands & Colors: Medieval Replay
- Commands & Colors: Medieval Replay
- Commands & Colors: Medieval (new from GMT Games)
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. Some of the new concepts are: Superior armor and status when battling, Cavalry units increase to 4 blocks, Heavy infantry battle dice are reduced from 5 dice down to 4, and Light Bow Cavalry units can employ the Parthian Shot when they evade. [Forum]
- Commands & Colors: Medieval Unboxing [video]
- Commands & Colors: Medieval Unboxing [video]
- Ivar the Boneless (new from High Flying Dice Games)
Ivar the Boneless: The Northumbrian Blood Eagle Campaign, 866 AD, portrays the Viking invasion of what would be Alfred the Great’s territory ten years before he ascended to the throne and the campaign covered in Alfred the Great volume 1. As with the other games in the series it is as much a strategic as tactical game. While there will be pitched battles both players will have to make decisions as to when and where to fight, and how best to maximize your strengths, whether Viking or Saxon. [Forum]
- Arquebus: Men of Iron Volume IV Replay