- History of the World Replay
- Commands & Colors: Ancients Replay
- Enemies of Rome Replay
- Strategy & Tactics, Issue 312: Alesia (new from Decision Games)
featuring the insert game, Alesia, a two-player game of the epic battle between Roman and Gallic forces in 52 BC. The battle pitted two of the great Leaders of that era against each other: Julius Caesar and Vercingetorix. This began as a Roman siege of the Gallic fortress at Alesia, and concluded with a decisive battle. The game system emphasizes command control. Players pick command markers to generate actions, modeling the chaos of the original battle. The Gallic objective is to break out of Alesia and link up with the relief army coming in from off the map. The Roman’s (caught in the middle) objective is to defeat the Gauls and eliminate Vercingetorix. [Forum]
- How to Play Ancient Civilizations of the Inner Sea [video]
- Commands & Colors: Ancients Replay
- Interview with Wray Ferrell and Brad Johnson
- Canaanite Warfare and Conflict during the Middle Bronze Age
- Commands & Colors: Ancients Replay
- Great Battles of Alexander Replay
- Peloponnesian War: System Mechanics and Specific Strategies, Part 3
- Qin Wars of Unification (230–221 BCE)
- Crossing Fate (new from High Flying Dice Games)
Crossing Fate is an introductory level wargame of the Battle of Issus that was fought by the forces of Darius the Great, King of Persia and Alexander the Great of Macedon along with his Greek Allies. To insure the security of the Macedonian Hegemony, and to wrest control of the Persian Empire’s territories bordering on the Aegean and Mediterranean, Alexander launched an invasion of Anatolia. [Forum]
- Survival Replay [video]
- History of the World Review
- Hannibal & Hamilcar Review
- Belisarius’s War: The Roman Reconquest of Africa, AD 533-534 Replay
- Peloponnesian War: What Are the Opponents’ Objectives? (Part 2)
- Table Battles Expansion No. 2: Age of Alexander (new from Hollandspiele)
Table Battles: The Age of Alexander recreates that famous Macedonian's major battles, as well as two battles of the Diadochi. In almost all of these battles, the Macedonian Player has no room for error - the routing of a single Formation is often enough to lose the game. The opposing side has more leeway and more sticks, but generally comes up short in the quality department. Careful, nuanced play from both sides is require to stay competitive and to win the day. Most of these are larger engagements, with lots of cards and reactions for each side. [Forum]
- The Siege of Jerusalem, Third Edition Replay