- The Royal Navy and the ‘45
- Imperial Struggle (new from GMT Games)
Imperial Struggle is a game about what historians call the “Second Hundred Years’ War.” It tries to capture the whole span of this global 18th-century rivalry between Britain and France. From the beginning of the game, the stakes couldn’t be higher: in the War of the Spanish Succession, France fights to become the world’s first global superpower by uniting its peerless army with Spain’s colonial wealth… all the way to the end, where the British struggle to maintain control over the vast North American territories. [Forum]
- Imperial Struggle Review [video]
- The Frigate
- Commands & Colors Tricorne: Jacobite Rising (Compass Games @ Kickstarter)
Jacobite Rising is the first standalone game for Commands & Colors Tricorne (ownership of Tricorne is NOT required) and features 13 battle scenarios by Richard Borg. Mounted game board, terrain tiles, blocks, command and combat cards, stickers and large, molded dice are all included. You will find many new and interesting play concepts which brings new experiences and challenges covering the world of the Highland Clans in the time of the Jacobite Risings. [Forum]
- The Great Crisis of Frederick The Great Review
- Against the Odds, Issue 51: Almost a Miracle! (new from LPS, Inc.)
Against the Odds magazine is now issue #51 with the insert game, Almost a Miracle, which looks at the entire "northern half" of the American Revolution. The game covers large and small battles, from Northern Virginia to Canada, with a system that models 18th Century combat and how it differed from later times, where morale, readiness, leadership, and mere chance all could be "the" critical factor at one time or another. [Forum]
- Washington’s War After Action Report
- French & Indian War 1757-1759 (Worthington Publishing @ Kickstarter)
The French and Indian War is a strategic game on that conflict in America during the peak war years of 1757 to 1759. One side commands the British and its allies while the other commands the French and its allies. The game is very strategic and includes hidden and simultaneous movement. Playable by two players in under two hours. [Forum]
- Horse & Musket: Dawn of an Era Replay
- King Philip’s War Review
- Bloody Mohawk Review
- Dawn’s Early Light (Compass Games @ Kickstarter)
Dawn’s Early Light: The War of 1812 is a two-player card-driven grand strategy game: a quick-playing, high-level abstract recreation of the entire conflict encompassing the territorial, naval, political, and economic competition between the United States and Great Britain. This deluxe game features a mounted game map, large 5/8" punch out counters, and covers the four-year period spanning the war and its prelude, with game cards for events and operations that offer players the tools to remix the entire scope of the conflict. [Forum]
- Interview with John Poniske
- Supply Lines of the American Revolution: The Southern Strategy Unboxing [video]
- Campaigns of 1777 Review [video]
- Flying Colors (Trafalgar) Replay
- Horse & Musket: Dawn of an Era Replay
- Wilderness War Review
- The Great Crisis of Frederick II (new from VUCA Simulations)
In this strategy boardgame, players will enact the European military campaign of the 7 Years' War (1756-1763). The combatants are alliances centered around Prussia and Austria; each side fights to consolidate their great power status in the region. The game map covers almost the whole central European theatre of war, including the sites of the major historical battles. The game runs until December 1763, or until victory conditions are fulfilled. [Forum]