- Prelude to Rebellion Review
- Gettysburg (Multi-Man Publishing Preorder)
Gettysburg covers the full three days of the battle, with each game turn equivalent to 2½ hours of daylight or one night. The map spans the historic battlefield and surrounding terrain, divided into 800-meter hexes. Counters represent the military units that fought in the battle, divisions for the Confederates and corps for the Union. Special markers represent leaders and artillery concentration. Event cards bring to life the notable moments of the battle, upsetting the perfect plans of the player and giving the game exceptional replay value. [Forum]
- The Lion of Khartoum (new from White Dog Games)
- Once We Moved Like the Wind (Compass Games Preorder)
covers these central conflicts of the American South West, The Apache Wars, 1861-1886. These great war band leaders all come from the various tribes of the Apache, and the Apache Wars dominated the attention of the US government in its westward development for the critical 25 years from the American Civil War to the final capitulation of the natives of the area. Central to the game is that the playing pieces are all wooden blocks with the information hidden during play from the opposing player until action occurs which must reveal particular blocks. The game also features a mounted game map. [Forum]
- Prelude to Rebellion Unboxing [video]
- Gettysburg Review
- Houten 1905 Review [video]
- Fort Sumter: The Secession Crisis, 1860-61 Review
- Fort Sumter: The Secession Crisis, 1860-61 Review
- Birth of a Legend Review
- This Guilty Land Review [video]
- Strategy & Tactics, Issue 314: Last Stand at Isandlwana (new from Decision Games)
featuring the insert game, Last Stand at Isandlwana, 22 January 1879. This is a two-player tactical wargame of low-intermediate complexity simulating the last 90 to 240 minutes of that infamous and legendary battle of the Anglo-Zulu War. The Zulu player is on the offensive, attempting to wipe out the entire British force on the map as quickly as possible. The British is attempting to win by having some remnant hold out longer than occurred historically or, alternatively, by having some portion of his command escape off the map and get back to relative safety at Roarke’s drift. [Forum]
- Antietam 1862 (Worthington Publishing @ Kickstarter)
- The War for the Union, Designer’s Edition (new from Compass Games)
a strategic level simulation of the American Civil War. It is the long awaited 2nd edition of the game originally published in 1992. Players command the Union and Confederate forces that fought from 1861 to 1865. The map runs from southeastern Texas to the Atlantic and from Harrisburg, PA to southern Florida. The new map is 34” x 44” to accommodate larger counters. Atlanta and Pensacola are now in the Western Theater. [Forum]
- This Guilty Land (new from Hollandspiele)
This Guilty Land is about the political struggle over slavery in the decades leading up to the American Civil War. Its central premise is that the war was the only way to achieve abolition: the slave states never would have willingly given up the practice, nor would it have worked itself out at some point down the road. [Forum]
- Hatfields & McCoys Review
- Fort Sumter: The Secession Crisis, 1860-61 Review
- Pax Emancipation Review
- United States Army before the Mexican War
- Fort Sumter Review