- Terraforming Mars Review
- Boom & Zoom (new from Hollandspiele)
a challenging abstract game with simple rules: each player has four towers, three pieces high, that can "boom" (fire) or "zoom" (move) a number of spaces equal to the tower's height. But with those deceptively simple ingredients, veteran designer Ty Bomba has created his masterpiece, the game that he himself acknowledges as his own best design. The trick is that the game ends when only one player's pieces remain on the board, and the player who managed to exit the most pieces off of the opponent's side of the map wins. Because of this, players can't concentrate on just blocking/attacking or just advancing, but must strike a difficult and subtle balance between the two. [Forum]
- Secret Hitler Review
- 1862: Railway Mania in the Eastern Counties (GMT Games Preorder)
- Welcome to Centerville Unboxing [video]
- Bitskrieg Review
- Best 3 Games with…Euro Military Theme! (NOT Traditional Wargames)
- Welcome to Centerville Review [video]
- Rising Sun Review
- Spheres of Influence: Struggle for Global Supremacy Review
- Welcome to Centerville (new from GMT Games)
- 1846: The Race for the Midwest Play Tutorial [video]
- Continental Divide Review [video]
- Apocalypse Road Playtest Report
- Campaign Manager 2008 Review [video]
- Bitskrieg Capsule Review
- Bitskrieg (new from Hollandspiele)
Once upon a time, there was a game designer named Scott Muldoon, who wanted a wargame he could play with his five-year-old son, Miles: a game that was simple and compelling enough that a child could play it, but also crunchy and subtle enough that a grown-up wouldn't be bored silly - crunchy and subtle enough, in fact, that two grown-ups could play it, on purpose, and with nary a kid in sight. That's a tall order indeed, but working together, Scott and Miles created a game for grognards and their grogkids. [Forum]
- Nemo’s War, Second Edition Review
- Cowboys Rebranded (Worthington Publishing @ Kickstarter)
- 1846 Replay