- A Wretched and Costly Fight (new from High Flying Dice Games)
The Assault on Fort Erie, August 15, 1814. By the summer of 1814, fighting had raged throughout the region, with natives on both sides of the border fighting in the armies of both the US and those of Great Britain and Canada, and the cities of York (modern-day Toronto) and Buffalo were in ruins. In many ways, this was neighbor vs. neighbor with elements of a civil war, casting the entire region into near chaos maintained by military occupation. That summer, both sides arrayed their largest armies fielded in the war. With the US victory on Lake Erie and the recapture of Detroit to the west, the war's focus was turned once again to the Niagara peninsula as the war’s theater of decision. [Forum]
- 2040: An American Insurgency (Compass Games @ Kickstarter)
2040: An American Insurgency simulates a US civil war in the 21st century. In this two-player, three-hour game, the blue team is the Federals, agents of the government in Washington. The red team is the Rebels, militia groups trying to seize control of states, highways, and cities. The conflict spreads across the continental US from Miami to Seattle and Los Angeles to New York. [Forum]
- The Doomsday Project: Balkans (new from Compass Games)
The Doomsday Project is a subseries of the Operational Scale System featuring wars that never happened. There will be games on the Persian Gulf, the Balkans, the Far North, the Far East, the strategic naval war, and of course, a game of total nuclear war. Episode Two, The Battle for the Balkans game, as you will see in all future games in The Doomsday Project, will add another facet to the system's mechanics. Sophisticated political rules will make their appearance. Players must contend with heads of state and their positives and negatives in play. Rules to retrofit these rules into the Germany game will be provided as well. [Forum]
- Atlantic Chase, 2nd Printing (new from GMT Games)
Royal Navy and the Kriegsmarine between 1939 and 1942. It utilizes a system of trajectories to model the fog of war that bedeviled the commands during this period. Just as the pins and strings adorning Churchill’s wall represented the course of the ships underway, players arrange trajectory lines across the shared game board, each line representing a task force’s path of travel. This printing is identical to the 1st Printing, except that any known errata will be corrected. [Forum]
- Ancient Civilizations of the Middle East (new from GMT Games)
Ancient Civilizations of the Middle East (ACME) is brought to you by the same team that created Ancient Civilizations of the Inner Sea —designers Christopher Vorder Bruegge and Mark McLaughlin with developer Fred Schachter. ACME is not a sequel nor an expansion but a stand-alone game using the same multiplayer and solitaire systems as its predecessor, with many new and exciting features to intrigue its players. [Forum]
- Clash of Sovereigns (new from GMT Games)
Clash of Sovereigns: The War of the Austrian Succession, 1740-48. is GMT’s two-four player card-driven game of the War of the Austrian Succession. This game has been nine years in the making. It is a free-wheeling, faster-playing, stream-lined “nephew” of the widely-regarded Clash of Monarchs. [Forum]
- Mentioned in Dispatches Season 10 Ep 8 [podcast]
- Task Force: Carrier Battles in the Pacific (new from VUCA Simulations)
TASK FORCE: Carrier Battles in the Pacific is designed to be accessible and enjoyable for all; ranging from players with no experience to those with intermediate or above proficiency in the genre. Eight scenarios are included, focusing on Japanese naval engagements in World War II. These are: "Attack on Pearl Harbor," "Sinking of Prince of Wales and Repulse," "Battle of the Java Sea," "Carrier vs Carrier," "Battle of the Coral Sea," "Battle of Midway," "Battle of the Eastern Solomons" and "Combined Fleet vs Pacific Fleet." [Forum]
- Mentioned in Dispatches Podcast S10 Ep 7 [podcast]