- Test of Faith: The Arab-Israeli War Play Session
- The Great Heathen Army Review
- Compass Games Town Hall, Episode 47 [video]
- Compass Games Customer News
- Battles from the Age of Reason Primer, 2022 Edition (new from Clash of Arms)
For twenty years, the "Battles from the Age of Reason" (BAR) game series has been the ultimate gaming expression of mid-eighteenth century warfare. This BAR Primer can be used with all BAR games and even with older rules sets, but is designed around the Third Edition BAR rules and ownership of Fontenoy is required for use of the "Learning Modules" sections. [Forum]
- Learn to Play: The Third World War [video]
- Pax Pamir, Second Edition Play Session [video]
- Fortress Berlin Review [video]
- No Enemies Here: Intelligent War Games [video]
- My Path to “A Most Fearful Sacrifice” [video]
- Churchill, Third Printing Review [video]
- Conflicts of Interest Magazine, Issue 1 (new from SDHistCon)
- La Bataille de Mont Saint Jean, 2nd Edition Preview [video]
- The British in the Aegean September 1943
- Operation Praying Mantis (new from High Flying Dice Games)
Operation Praying Mantis, April 18, 1988. Operation Praying Mantis was the largest US Fleet action since WWII, and helped to finally end the long and costly Iran-Iraq War. This solitaire play game has the active player taking on the role of US forces who must deliver a punishing series of blows to the Iranian forces attempting to interfere with shipping in the Persian Gulf. Can you do as well or better? [Forum]
- George of Hanover [George I] and The War Of The Spanish Succession
- Soldiers of the Tsar [Czar]
- Battle’s Shadow: The Battle of Fort Donelson (new from High Flying Dice Games)
- The Invasion of France, 1475
- Test of Faith: The Arab-Israeli War of 1973 (new from Compass Games)
Test of Faith: The Arab-Israeli War of 1973 is a new game in the Operational Scale Series using the new added rules from the Doomsday Project to show this war in a way that has not been seen before. Highly playable but with an emphasis on command and equipment, OSS uses an impulse system to create a test and challenging game to play, but also with new research, plenty of historical narrative. [Forum]