- Stuart Tonge 2 Minutes to Midnight Interview [video]
- Maori Wars
- Wellington’s Staff
- Victory at Vicksburg
- The Race to the Sea 1914
- EYAWtKAWbWAtA Episode 14 with Dan Pancaldi: Conventions! [video]
- Interview with Dr. Wictz (Aaron Honsowetz and Austin Smokowicz)
- Advanced Squad Leader Replay
- Silent Victory: U.S. Submarines in the Pacific Review
- The Last Hundred Yards Replay
- The Hunters: German U-Boats at War Replay
- ASL Action Pack #16 Replay
- Coalitions (Phalanx Games @ Kickstarter)
Coalitions brings the whole continent of the Napoleonic Wars into a fast, playable system. Multiplayers—with NO downtime. Each turn, EVERY player is doing something… but doing something ‘different.’ This sets up an unexpected cycle like nothing you’ve ever played before. Cool wooden pieces, or a “Deluxe” version with some of the most beautiful 28mm miniatures you’ve ever seen (You know Phalanx Games makes sweet miniatures!). Kickstarter backers get exclusive sculpts, an extra player expansion, plus an extra game covering a slightly different period! Kickstarter runs through July 14. [Forum]
- Commands and Colors: Ancients Epic Campaign Replay
- Charles S. Roberts Awards Balloting Open
- Heart of Darkness (new from Legion Wargames)
This is a game of adventure and exploration where you, together with up to four other players, venture into deepest Africa. The time period is mid-19th century and you start your expedition at one of the six Ports of Entry. Your journey is financed by a major newspaper and publisher back home, and they expect you to bring home fantastic stories that they can publish. Your expedition consists of you and armed askaris, which are local African soldiers, and porters that carry food and gifts. There will be occasional local guides and goats to keep you company. [Forum]
- Scream, Aim, Fire! (Tiny Battle Publishing Preorder)
Scream, Aim, Fire! is a solitaire tactical game of squad-level combat in the aftermath of D-Day. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the German defenders, including veteran units, machine-gun nests, and even tanks. [Forum]
- Strategy & Tactics #329: The Shanghai-Nanking Campaign 1937 (new from Decision Games)
The Shanghai-Nanking Campaign 1937 (SNC) is a two-player historical simulation of the largest single military campaign fought anywhere in the world during the interwar period. The Japanese player is primarily on the offensive, attempting nothing less than ending China’s existence as an independent country via the political shock of the rapid conquest of that country’s primary port and capital cities. [Forum]
- District Commander: ZNO (new from Hollandspiele)
District Commander: ZNO centers on insurgent and counter-insurgent operations and tactics during the Algerian War of Independence. The game deals unflinchingly with the weapons with which this war was fought – terror cells, double agents, the forced resettlement of ethnic and religious groups – prompting uneasy questions about how governments obtain, hold, and use power. [Forum]
- Compass Games Town Hall, Episode 24 [video]