- Napoleon’s Eagles (Compass Games Preorder)
Napoleon’s Eagles is a highly playable, action-packed card game set during the wars of 19th Century Europe. Two battles are featured: Borodino, the sanguinary clash before the gates of Moscow featured in Tolstoy’s famous novel War and Peace, and Leipzig, the great “Battle of Nations” which marked the beginning of the end of the French Empire. [Forum]
- Brief Border Wars (Compass Games Preorder)
Brief Border Wars is a quadrigame or set of four mini-games on short border conflicts of the 20th and 21st century, using a card-driven system that models the chaotic, stop-and-start nature of these impromptu wars. The four conflicts include: El Salvador vs. Honduras, 1969 — The Turkish invasion of Cyprus, 1974 — China vs. Vietnam, 1979 — Israel vs. Hezbollah, southern Lebanon, 2006. [Forum]
- Dawn of Empire (Compass Games Preorder)
Dawn of Empire is an uncomplicated game centered on the naval aspects of the Spanish-American War of 1898 in the Atlantic Ocean. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms. The intent of the game is to provide a broad overview of the historical events while being fun to play. [Forum]
- La Bataille de Mont Saint Jean, 2nd Edition (Clash of Arms Preorder)
- Wings of the Motherland (Clash of Arms Preorder)
Fighting Wings game system (Volume 4) goes to the Russian front, modeling aircraft and situations from the German invasion of Russia in the Summer of 1941 to the fall of Berlin in 1945. 48 new aircraft ADCs (very few duplicates from previous games and if so these are updated with better information), two double sided maps for four unique playing surfaces and two full counter sheets of air and ground units, one half counter sheet of ships and play-aid counters, plus the third edition rules and playa aids for the Fighting Wings system. [Forum]
- Triumph of Chaos, Deluxe 2nd Edition (new from Clash of Arms)
a two-player card driven strategic board game wherein the players assume the roles of the RED (Communist Forces) and the WHITE (reactionary forces). This epic conflict resulted in the toppling of three centuries of Romanov rule and its replacement by a totalitarian communist ideology. Set against a backdrop of the vast and spectacular Russian countryside, only the Russian winter could surpass the brutality of the fighting. Belligerents included the various Russian republics, anarchist and independence movements, adherents of the old regime, foreign contingents of volunteers and the overt intervention of the Major Powers. [Forum]
- Interview with Kevin Zucker [video]
- Thwarting Japanese Torpedo Planes
- 1782-3: The End of War
- Factors Influencing Russian Force Modernization
- The Glider and Its Tug
- Sicily: Victory in the West Replay [video]
- Hunt for Blackbeard Preview [video]
- On to Richmond Replay [video]
- Poland Defiant Review [video]
- A World At War Play Tutoral [video]
- The Rise of the Professional Dungeon Master
- Fire in the Lake Play Tutorial with Volko Ruhnke [video]
- Compass Games Live, Episode 26 [video]
- Time of Crisis: The Age of Iron and Rust Expansion Review