- Fort Sumter Replay (app and boardgame)
- Antony and Cleopatra Unboxing [video]
- The Devil’s to Pay! Preview
- Escape from Colditz Review
- The Dark Valley, Deluxe Edition Unboxing [video]
- NATO’s Air War for Kosovo: A Strategic and Operational Assessment
- Immediate Post-WWII Soviet Experimental Heavy AFVs
- Bai Chongxi (1893–1966)
- “The Winning Team”
- Blitz! A World in Conflict Replay
- La Bataille des Quatre Bras Review
- No Question of Surrender Replay
- Fatal Alliances: The Great War Review
- Of War and Men: WWII Review
- At Any Cost: Metz 1870 Replay
- UBOOT: The Board Game Replay
- Triumph of Chaos, Deluxe Edition Replay
- Commands & Colors: Medieval Replay
- The Last Hundred Yards (new from GMT Games)
The Last Hundred Yards is unlike any tactical wargame published to date. It introduces innovative systems intended to model Small Unit Behavior in Combat during WW2. It is fun, fast-paced, and provides a very good simulation of what it was like to command combat units at the platoon or company level. The game is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of an infantry company in Western Europe after the D-Day landings. [Forum]
- Commands & Colors: Medieval (new from GMT Games)
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. Some of the new concepts are: Superior armor and status when battling, Cavalry units increase to 4 blocks, Heavy infantry battle dice are reduced from 5 dice down to 4, and Light Bow Cavalry units can employ the Parthian Shot when they evade. [Forum]