- Horse & Musket: Sport of Kings Replay
- Commands & Colors: Ancients Replay
- Hollandspiele Podcast, Episode 42
- War Along the Gulf Coast (Worthington Publishing @ Kickstarter)
Limited to 250 KS copies. War Along the Gulf Coast allows gamers to refight Andrew Jackson's campaign against British General Pakenham's British invaders. The game uses the proven Blue & Gray combat system where morale is as important as the number of soldiers. You are limited in how many units you may move based on the number of action points you receive, plus a random number of action points based on your commander. This means no two games will play alike. [Forum]
- The Chicago Way Review Minis Review
- Old School Tactical Review
- Commands and Colors: Ancients Replay
- Listen to Revolutions [podcast]
- The Hunt for Napoleon
- ATS Panther Line Replay [video]
- MBT: BAOR Replay
- Kikusui “Floating Chrysanthemums”
- Kikusui 2: Kamikaze Crucible
- Savoia-Marchetti SM.79
- New Kingdom – Old Enemies
Twilight Struggle Play the Experts #8: The Big Stick to Back it Up
Twilight Struggle Replay [video]- Churchill Replay
- Picket Duty, 2nd Edition (new from Legion Wargames)
By the time of the invasion of Okinawa in April 1945, the US Navy devised a plan to help ward off the expected kamikaze attacks during the battle for the island. In order to provide an early warning system for impending kamikaze attacks, the US Navy established 16 radar picket stations around the island Picket Duty is a solitaire game where you – as the captain of a Fletcher Class destroyer – fend off kamikaze attacks while performing picket duty off Okinawa. The game covers the time period from late March 1945 to late June 1945. Your goal is simple - survive. [Forum]
- Hood’s Last Gamble (new from Hollandspiele)
an operational-level game for two players exploring the 1864 Franklin-Nashville Campaign. It shares some similarities with the designer's earlier games More Aggressive Attitudes and Objective Shreveport!, but has its own identity and flavor. This one has a larger map with many tricky terrain challenges and more Special Event Cards around which to build your strategy. [Forum]
- The War of Gradisca 1615-1617 (new from Europa Simulazioni)
covers the confrontation of two powers of the era in a political and military context that anticipated the long period of the Thirty Years War. The war was very costly in terms of human lives and resources for both sides and ended with poor results, a minor Venetian victory, but at least the threat of the Uskok pirates vanished. The game mechanic allows activating units in an unpredictable sequence, enabling uncertainty about campaign outcome and replayability. Cards introduce political and historical events and allow the development of custom strategies. [Forum]